- 所有超级接口:
BlockGetter
, IForgeBlockAndTintGetter
, IForgeBlockGetter
, LevelHeightAccessor
- 所有已知子接口:
CommonLevelAccessor
, LevelAccessor
, LevelReader
, LevelTimeAccess
, ServerLevelAccessor
, WorldGenLevel
- 所有已知实现类:
ClientLevel
, EmptyBlockAndTintGetter
, FallingBlockRenderState
, Level
, RenderChunkRegion
, ServerLevel
, WorldGenRegion
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方法概要
default boolean
int
default int
default int
float
从接口继承的方法 net.minecraft.world.level.BlockGetter
clip, clipWithInteractionOverride, getBlockEntity, getBlockEntity, getBlockFloorHeight, getBlockFloorHeight, getBlockState, getBlockStates, getFluidState, getLightEmission, isBlockInLine
getHeight, getMaxSectionY, getMaxY, getMinSectionY, getMinY, getSectionIndex, getSectionIndexFromSectionY, getSectionsCount, getSectionYFromSectionIndex, isInsideBuildHeight, isOutsideBuildHeight, isOutsideBuildHeight
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方法详细资料
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getShade
float getShade(Direction p_45522_,
boolean p_45523_)
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getRawBrightness
default int getRawBrightness(BlockPos p_45525_,
int p_45526_)
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canSeeSky
default boolean canSeeSky(BlockPos p_45528_)