类 Emerging<E extends Warden>
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<E>
net.minecraft.world.entity.ai.behavior.warden.Emerging<E>
- 所有已实现的接口:
BehaviorControl<E>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel p_217553_, E p_217554_, long p_217555_) protected void
start
(ServerLevel p_217561_, E p_217562_, long p_217563_) protected void
stop
(ServerLevel p_217569_, E p_217570_, long p_217571_) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
checkExtraStartConditions, debugString, doStop, getStatus, hasRequiredMemories, tick, tickOrStop, timedOut, tryStart