类 ClientboundSetHealthPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetHealthPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final int
private final float
private final float
static final StreamCodec
<FriendlyByteBuf, ClientboundSetHealthPacket> -
构造器概要
构造器限定符构造器说明ClientboundSetHealthPacket
(float p_133238_, int p_133239_, float p_133240_) private
ClientboundSetHealthPacket
(FriendlyByteBuf p_179301_) -
方法概要
修饰符和类型方法说明int
getFood()
float
float
void
handle
(ClientGamePacketListener p_133246_) type()
private void
write
(FriendlyByteBuf p_133249_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
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STREAM_CODEC
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health
private final float health -
food
private final int food -
saturation
private final float saturation
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构造器详细资料
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ClientboundSetHealthPacket
public ClientboundSetHealthPacket(float p_133238_, int p_133239_, float p_133240_) -
ClientboundSetHealthPacket
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方法详细资料
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write
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type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getHealth
public float getHealth() -
getFood
public int getFood() -
getSaturation
public float getSaturation()
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