类 ClientboundSetEntityMotionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundSetEntityMotionPacket
extends Object
implements Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final int
static final StreamCodec
<FriendlyByteBuf, ClientboundSetEntityMotionPacket> private final int
private final int
private final int
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构造器概要
构造器限定符构造器说明ClientboundSetEntityMotionPacket
(int p_133182_, Vec3 p_133183_) private
ClientboundSetEntityMotionPacket
(FriendlyByteBuf p_179294_) ClientboundSetEntityMotionPacket
(Entity p_133185_) -
方法概要
修饰符和类型方法说明int
getId()
double
getXa()
double
getYa()
double
getZa()
void
handle
(ClientGamePacketListener p_133191_) type()
private void
write
(FriendlyByteBuf p_133194_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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字段详细资料
-
STREAM_CODEC
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id
private final int id -
xa
private final int xa -
ya
private final int ya -
za
private final int za
-
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构造器详细资料
-
ClientboundSetEntityMotionPacket
-
ClientboundSetEntityMotionPacket
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ClientboundSetEntityMotionPacket
-
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方法详细资料
-
write
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type
- 指定者:
type
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
-
getId
public int getId() -
getXa
public double getXa() -
getYa
public double getYa() -
getZa
public double getZa()
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