类 ClientboundPlayerAbilitiesPacket

java.lang.Object
net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
所有已实现的接口:
Packet<ClientGamePacketListener>

public class ClientboundPlayerAbilitiesPacket extends Object implements Packet<ClientGamePacketListener>
  • 字段详细资料

    • STREAM_CODEC

    • FLAG_INVULNERABLE

      private static final int FLAG_INVULNERABLE
      另请参阅:
    • FLAG_FLYING

      private static final int FLAG_FLYING
      另请参阅:
    • FLAG_CAN_FLY

      private static final int FLAG_CAN_FLY
      另请参阅:
    • FLAG_INSTABUILD

      private static final int FLAG_INSTABUILD
      另请参阅:
    • invulnerable

      private final boolean invulnerable
    • isFlying

      private final boolean isFlying
    • canFly

      private final boolean canFly
    • instabuild

      private final boolean instabuild
    • flyingSpeed

      private final float flyingSpeed
    • walkingSpeed

      private final float walkingSpeed
  • 构造器详细资料

    • ClientboundPlayerAbilitiesPacket

      public ClientboundPlayerAbilitiesPacket(Abilities p_132667_)
    • ClientboundPlayerAbilitiesPacket

      private ClientboundPlayerAbilitiesPacket(FriendlyByteBuf p_179033_)
  • 方法详细资料