类 SaddleLayer<S extends LivingEntityRenderState & SaddleableRenderState,M extends EntityModel<? super S>>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<S,M>
net.minecraft.client.renderer.entity.layers.SaddleLayer<S,M>
public class SaddleLayer<S extends LivingEntityRenderState & SaddleableRenderState,M extends EntityModel<? super S>>
extends RenderLayer<S,M>
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字段概要
字段 -
构造器概要
构造器构造器说明SaddleLayer
(RenderLayerParent<S, M> p_363699_, M p_364536_, M p_367998_, ResourceLocation p_369712_) SaddleLayer
(RenderLayerParent<S, M> p_117390_, M p_117391_, ResourceLocation p_117392_) -
方法概要
修饰符和类型方法说明void
render
(PoseStack p_117394_, MultiBufferSource p_117395_, int p_117396_, S p_367847_, float p_117398_, float p_117399_) 从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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字段详细资料
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textureLocation
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adultModel
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babyModel
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构造器详细资料
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SaddleLayer
public SaddleLayer(RenderLayerParent<S, M> p_363699_, M p_364536_, M p_367998_, ResourceLocation p_369712_) -
SaddleLayer
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方法详细资料
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render
public void render(PoseStack p_117394_, MultiBufferSource p_117395_, int p_117396_, S p_367847_, float p_117398_, float p_117399_) - 指定者:
render
在类中RenderLayer<S extends LivingEntityRenderState & SaddleableRenderState,
M extends EntityModel<? super S>>
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