类 ParrotOnShoulderLayer
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<PlayerRenderState,PlayerModel>
net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer
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字段概要
字段 -
构造器概要
构造器构造器说明ParrotOnShoulderLayer
(RenderLayerParent<PlayerRenderState, PlayerModel> p_174511_, EntityModelSet p_174512_) -
方法概要
修饰符和类型方法说明void
render
(PoseStack p_117318_, MultiBufferSource p_117319_, int p_117320_, PlayerRenderState p_365020_, float p_117322_, float p_117323_) private void
renderOnShoulder
(PoseStack p_366319_, MultiBufferSource p_366949_, int p_369936_, PlayerRenderState p_361438_, Parrot.Variant p_369073_, float p_363523_, float p_366258_, boolean p_367707_) 从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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字段详细资料
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model
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parrotState
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构造器详细资料
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ParrotOnShoulderLayer
public ParrotOnShoulderLayer(RenderLayerParent<PlayerRenderState, PlayerModel> p_174511_, EntityModelSet p_174512_)
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方法详细资料
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render
public void render(PoseStack p_117318_, MultiBufferSource p_117319_, int p_117320_, PlayerRenderState p_365020_, float p_117322_, float p_117323_) - 指定者:
render
在类中RenderLayer<PlayerRenderState,
PlayerModel>
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renderOnShoulder
private void renderOnShoulder(PoseStack p_366319_, MultiBufferSource p_366949_, int p_369936_, PlayerRenderState p_361438_, Parrot.Variant p_369073_, float p_363523_, float p_366258_, boolean p_367707_)
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