类 CustomHeadLayer<S extends LivingEntityRenderState,M extends EntityModel<S> & HeadedModel>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<S,M>
net.minecraft.client.renderer.entity.layers.CustomHeadLayer<S,M>
public class CustomHeadLayer<S extends LivingEntityRenderState,M extends EntityModel<S> & HeadedModel>
extends RenderLayer<S,M>
-
嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明private static final float
private static final float
private final Function
<SkullBlock.Type, SkullModelBase> private final CustomHeadLayer.Transforms
-
构造器概要
构造器构造器说明CustomHeadLayer
(RenderLayerParent<S, M> p_234822_, EntityModelSet p_234823_) CustomHeadLayer
(RenderLayerParent<S, M> p_234829_, EntityModelSet p_234830_, CustomHeadLayer.Transforms p_377766_) -
方法概要
修饰符和类型方法说明void
render
(PoseStack p_116731_, MultiBufferSource p_116732_, int p_116733_, S p_363423_, float p_116735_, float p_116736_) static void
translateToHead
(PoseStack p_174484_, CustomHeadLayer.Transforms p_366424_) 从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
-
字段详细资料
-
ITEM_SCALE
private static final float ITEM_SCALE- 另请参阅:
-
SKULL_SCALE
private static final float SKULL_SCALE- 另请参阅:
-
transforms
-
skullModels
-
-
构造器详细资料
-
CustomHeadLayer
-
CustomHeadLayer
public CustomHeadLayer(RenderLayerParent<S, M> p_234829_, EntityModelSet p_234830_, CustomHeadLayer.Transforms p_377766_)
-
-
方法详细资料
-
render
public void render(PoseStack p_116731_, MultiBufferSource p_116732_, int p_116733_, S p_363423_, float p_116735_, float p_116736_) - 指定者:
render
在类中RenderLayer<S extends LivingEntityRenderState,
M extends EntityModel<S> & HeadedModel>
-
translateToHead
-