类 LlamaRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Llama,LlamaRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Llama,LlamaRenderState,LlamaModel>
net.minecraft.client.renderer.entity.MobRenderer<Llama,LlamaRenderState,LlamaModel>
net.minecraft.client.renderer.entity.AgeableMobRenderer<Llama,LlamaRenderState,LlamaModel>
net.minecraft.client.renderer.entity.LlamaRenderer
- 所有已实现的接口:
RenderLayerParent<LlamaRenderState,
LlamaModel>
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字段概要
字段修饰符和类型字段说明private static final ResourceLocation
private static final ResourceLocation
private static final ResourceLocation
private static final ResourceLocation
从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器构造器说明LlamaRenderer
(EntityRendererProvider.Context p_174293_, ModelLayerLocation p_174294_, ModelLayerLocation p_361682_) -
方法概要
修饰符和类型方法说明void
extractRenderState
(Llama p_368927_, LlamaRenderState p_369159_, float p_368423_) getTextureLocation
(LlamaRenderState p_366123_) 从类继承的方法 net.minecraft.client.renderer.entity.AgeableMobRenderer
render
从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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CREAMY
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WHITE
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BROWN
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GRAY
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构造器详细资料
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LlamaRenderer
public LlamaRenderer(EntityRendererProvider.Context p_174293_, ModelLayerLocation p_174294_, ModelLayerLocation p_361682_)
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方法详细资料
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getTextureLocation
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createRenderState
- 指定者:
createRenderState
在类中EntityRenderer<Llama,
LlamaRenderState>
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extractRenderState
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