类 EntityRenderDispatcher
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderDispatcher
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嵌套类概要
从接口继承的嵌套类/接口 net.minecraft.server.packs.resources.PreparableReloadListener
PreparableReloadListener.PreparationBarrier
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字段概要
字段修饰符和类型字段说明private final BlockRenderDispatcher
private org.joml.Quaternionf
private final Supplier
<EntityModelSet> private final EquipmentAssetManager
private final Font
private final ItemInHandRenderer
private final ItemModelResolver
private Level
private final MapRenderer
private static final float
final Options
private Map
<PlayerSkin.Model, EntityRenderer<? extends Player, ?>> Map
<EntityType<?>, EntityRenderer<?, ?>> private boolean
private static final float
private static final RenderType
private boolean
final TextureManager
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构造器概要
构造器构造器说明EntityRenderDispatcher
(Minecraft p_234579_, TextureManager p_234580_, ItemModelResolver p_376277_, ItemRenderer p_234581_, MapRenderer p_363170_, BlockRenderDispatcher p_234582_, Font p_234583_, Options p_234584_, Supplier<EntityModelSet> p_377712_, EquipmentAssetManager p_377123_) -
方法概要
修饰符和类型方法说明org.joml.Quaternionf
double
distanceToSqr
(double p_114379_, double p_114380_, double p_114381_) double
distanceToSqr
(Entity p_114472_) private static void
fireVertex
(PoseStack.Pose p_114415_, VertexConsumer p_114416_, float p_114417_, float p_114418_, float p_114419_, float p_114420_, float p_114421_) <E extends Entity>
intgetPackedLightCoords
(E p_114395_, float p_114396_) <T extends Entity>
EntityRenderer<? super T, ?> getRenderer
(T p_114383_) private static Entity
getServerSideEntity
(Entity p_343454_) Map
<PlayerSkin.Model, EntityRenderer<? extends Player, ?>> void
onResourceManagerReload
(ResourceManager p_174004_) void
overrideCameraOrientation
(org.joml.Quaternionf p_254264_) void
<E extends Entity>
voidrender
(E p_365164_, double p_364927_, double p_368937_, double p_369325_, float p_362312_, PoseStack p_364060_, MultiBufferSource p_362392_, int p_366201_) private <E extends Entity,
S extends EntityRenderState>
voidrender
(E p_114385_, double p_114386_, double p_114387_, double p_114388_, float p_114389_, PoseStack p_114391_, MultiBufferSource p_114392_, int p_114393_, EntityRenderer<? super E, S> p_367105_) private static void
renderBlockShadow
(PoseStack.Pose p_277956_, VertexConsumer p_277533_, ChunkAccess p_277501_, LevelReader p_277622_, BlockPos p_277911_, double p_277682_, double p_278099_, double p_277806_, float p_277844_, float p_277496_) private void
renderFlame
(PoseStack p_114454_, MultiBufferSource p_114455_, EntityRenderState p_362276_, org.joml.Quaternionf p_312342_) private static void
renderHitbox
(PoseStack p_114442_, VertexConsumer p_114443_, Entity p_114444_, float p_114445_, float p_343193_, float p_342304_, float p_342638_) private static void
renderServerSideHitbox
(PoseStack p_343043_, Entity p_343997_, MultiBufferSource p_342784_) private static void
renderShadow
(PoseStack p_114458_, MultiBufferSource p_114459_, EntityRenderState p_365724_, float p_114461_, float p_114462_, LevelReader p_114463_, float p_114464_) void
void
setRenderHitBoxes
(boolean p_114474_) void
setRenderShadow
(boolean p_114469_) private static void
shadowVertex
(PoseStack.Pose p_114423_, VertexConsumer p_114424_, int p_343218_, float p_114425_, float p_114426_, float p_114427_, float p_114428_, float p_114429_) <E extends Entity>
booleanshouldRender
(E p_114398_, Frustum p_114399_, double p_114400_, double p_114401_, double p_114402_) boolean
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.server.packs.resources.PreparableReloadListener
getName
从接口继承的方法 net.minecraft.server.packs.resources.ResourceManagerReloadListener
reload
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字段详细资料
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SHADOW_RENDER_TYPE
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MAX_SHADOW_RADIUS
private static final float MAX_SHADOW_RADIUS- 另请参阅:
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SHADOW_POWER_FALLOFF_Y
private static final float SHADOW_POWER_FALLOFF_Y- 另请参阅:
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renderers
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playerRenderers
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textureManager
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level
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camera
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cameraOrientation
private org.joml.Quaternionf cameraOrientation -
crosshairPickEntity
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itemModelResolver
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mapRenderer
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blockRenderDispatcher
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itemInHandRenderer
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font
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options
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entityModels
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equipmentAssets
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shouldRenderShadow
private boolean shouldRenderShadow -
renderHitBoxes
private boolean renderHitBoxes
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构造器详细资料
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EntityRenderDispatcher
public EntityRenderDispatcher(Minecraft p_234579_, TextureManager p_234580_, ItemModelResolver p_376277_, ItemRenderer p_234581_, MapRenderer p_363170_, BlockRenderDispatcher p_234582_, Font p_234583_, Options p_234584_, Supplier<EntityModelSet> p_377712_, EquipmentAssetManager p_377123_)
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方法详细资料
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getPackedLightCoords
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getRenderer
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prepare
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overrideCameraOrientation
public void overrideCameraOrientation(org.joml.Quaternionf p_254264_) -
setRenderShadow
public void setRenderShadow(boolean p_114469_) -
setRenderHitBoxes
public void setRenderHitBoxes(boolean p_114474_) -
shouldRenderHitBoxes
public boolean shouldRenderHitBoxes() -
shouldRender
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render
public <E extends Entity> void render(E p_365164_, double p_364927_, double p_368937_, double p_369325_, float p_362312_, PoseStack p_364060_, MultiBufferSource p_362392_, int p_366201_) -
render
private <E extends Entity,S extends EntityRenderState> void render(E p_114385_, double p_114386_, double p_114387_, double p_114388_, float p_114389_, PoseStack p_114391_, MultiBufferSource p_114392_, int p_114393_, EntityRenderer<? super E, S> p_367105_) -
renderServerSideHitbox
private static void renderServerSideHitbox(PoseStack p_343043_, Entity p_343997_, MultiBufferSource p_342784_) -
getServerSideEntity
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renderHitbox
private static void renderHitbox(PoseStack p_114442_, VertexConsumer p_114443_, Entity p_114444_, float p_114445_, float p_343193_, float p_342304_, float p_342638_) -
renderFlame
private void renderFlame(PoseStack p_114454_, MultiBufferSource p_114455_, EntityRenderState p_362276_, org.joml.Quaternionf p_312342_) -
fireVertex
private static void fireVertex(PoseStack.Pose p_114415_, VertexConsumer p_114416_, float p_114417_, float p_114418_, float p_114419_, float p_114420_, float p_114421_) -
renderShadow
private static void renderShadow(PoseStack p_114458_, MultiBufferSource p_114459_, EntityRenderState p_365724_, float p_114461_, float p_114462_, LevelReader p_114463_, float p_114464_) -
renderBlockShadow
private static void renderBlockShadow(PoseStack.Pose p_277956_, VertexConsumer p_277533_, ChunkAccess p_277501_, LevelReader p_277622_, BlockPos p_277911_, double p_277682_, double p_278099_, double p_277806_, float p_277844_, float p_277496_) -
shadowVertex
private static void shadowVertex(PoseStack.Pose p_114423_, VertexConsumer p_114424_, int p_343218_, float p_114425_, float p_114426_, float p_114427_, float p_114428_, float p_114429_) -
setLevel
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distanceToSqr
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distanceToSqr
public double distanceToSqr(double p_114379_, double p_114380_, double p_114381_) -
cameraOrientation
public org.joml.Quaternionf cameraOrientation() -
getItemInHandRenderer
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getSkinMap
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onResourceManagerReload
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