类 DisplayRenderer.BlockDisplayRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Display.BlockDisplay,BlockDisplayEntityRenderState>
net.minecraft.client.renderer.entity.DisplayRenderer<Display.BlockDisplay,Display.BlockDisplay.BlockRenderState,BlockDisplayEntityRenderState>
net.minecraft.client.renderer.entity.DisplayRenderer.BlockDisplayRenderer
- 封闭类:
DisplayRenderer<T extends Display,
S, ST extends DisplayEntityRenderState>
public static class DisplayRenderer.BlockDisplayRenderer
extends DisplayRenderer<Display.BlockDisplay,Display.BlockDisplay.BlockRenderState,BlockDisplayEntityRenderState>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.renderer.entity.DisplayRenderer
DisplayRenderer.BlockDisplayRenderer, DisplayRenderer.ItemDisplayRenderer, DisplayRenderer.TextDisplayRenderer
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(Display.BlockDisplay p_367120_, BlockDisplayEntityRenderState p_364696_, float p_367582_) void
renderInner
(BlockDisplayEntityRenderState p_363283_, PoseStack p_277831_, MultiBufferSource p_277554_, int p_278071_, float p_277847_) 从类继承的方法 net.minecraft.client.renderer.entity.DisplayRenderer
affectedByCulling, getBlockLightLevel, getBoundingBoxForCulling, getShadowRadius, getShadowStrength, getSkyLightLevel, render
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
createRenderState, getFont, getNameTag, getPackedLightCoords, getRenderOffset, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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blockRenderer
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构造器详细资料
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BlockDisplayRenderer
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方法详细资料
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createRenderState
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extractRenderState
public void extractRenderState(Display.BlockDisplay p_367120_, BlockDisplayEntityRenderState p_364696_, float p_367582_) -
renderInner
public void renderInner(BlockDisplayEntityRenderState p_363283_, PoseStack p_277831_, MultiBufferSource p_277554_, int p_278071_, float p_277847_)
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