类 BatRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Bat,BatRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Bat,BatRenderState,BatModel>
net.minecraft.client.renderer.entity.MobRenderer<Bat,BatRenderState,BatModel>
net.minecraft.client.renderer.entity.BatRenderer
- 所有已实现的接口:
RenderLayerParent<BatRenderState,
BatModel>
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(Bat p_362534_, BatRenderState p_364476_, float p_368671_) getTextureLocation
(BatRenderState p_365861_) 从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayers
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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字段详细资料
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BAT_LOCATION
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构造器详细资料
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BatRenderer
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方法详细资料
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getTextureLocation
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createRenderState
- 指定者:
createRenderState
在类中EntityRenderer<Bat,
BatRenderState>
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extractRenderState
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