类 SpawnerRenderer
java.lang.Object
net.minecraft.client.renderer.blockentity.SpawnerRenderer
- 所有已实现的接口:
BlockEntityRenderer<SpawnerBlockEntity>
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
render
(SpawnerBlockEntity p_112563_, float p_112564_, PoseStack p_112565_, MultiBufferSource p_112566_, int p_112567_, int p_112568_) static void
renderEntityInSpawner
(float p_311595_, PoseStack p_313192_, MultiBufferSource p_313178_, int p_312511_, Entity p_312144_, EntityRenderDispatcher p_311572_, double p_310509_, double p_310548_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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字段详细资料
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entityRenderer
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构造器详细资料
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SpawnerRenderer
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方法详细资料
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render
public void render(SpawnerBlockEntity p_112563_, float p_112564_, PoseStack p_112565_, MultiBufferSource p_112566_, int p_112567_, int p_112568_) - 指定者:
render
在接口中BlockEntityRenderer<SpawnerBlockEntity>
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renderEntityInSpawner
public static void renderEntityInSpawner(float p_311595_, PoseStack p_313192_, MultiBufferSource p_313178_, int p_312511_, Entity p_312144_, EntityRenderDispatcher p_311572_, double p_310509_, double p_310548_)
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