类 ChestRenderer<T extends BlockEntity & LidBlockEntity>
java.lang.Object
net.minecraft.client.renderer.blockentity.ChestRenderer<T>
- 所有已实现的接口:
BlockEntityRenderer<T>
public class ChestRenderer<T extends BlockEntity & LidBlockEntity>
extends Object
implements BlockEntityRenderer<T>
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字段概要
字段修饰符和类型字段说明private final ChestModel
private final ChestModel
private final ChestModel
private final boolean
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected Material
getMaterial
(T blockEntity, ChestType chestType) private void
render
(PoseStack p_112370_, VertexConsumer p_112371_, ChestModel p_363333_, float p_112375_, int p_112376_, int p_112377_) void
render
(T p_112363_, float p_112364_, PoseStack p_112365_, MultiBufferSource p_112366_, int p_112367_, int p_112368_) static boolean
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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字段详细资料
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singleModel
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doubleLeftModel
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doubleRightModel
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xmasTextures
private final boolean xmasTextures
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构造器详细资料
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ChestRenderer
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方法详细资料
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xmasTextures
public static boolean xmasTextures() -
render
public void render(T p_112363_, float p_112364_, PoseStack p_112365_, MultiBufferSource p_112366_, int p_112367_, int p_112368_) - 指定者:
render
在接口中BlockEntityRenderer<T extends BlockEntity & LidBlockEntity>
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render
private void render(PoseStack p_112370_, VertexConsumer p_112371_, ChestModel p_363333_, float p_112375_, int p_112376_, int p_112377_) -
getMaterial
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