类 LightTexture
java.lang.Object
net.minecraft.client.renderer.LightTexture
- 所有已实现的接口:
AutoCloseable
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字段概要
字段修饰符和类型字段说明private float
static final int
static final int
static final int
private final Minecraft
private final GameRenderer
private final TextureTarget
private static final int
private boolean
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static int
block
(int p_109884_) private float
calculateDarknessScale
(LivingEntity p_234313_, float p_234314_, float p_234315_) void
close()
static float
getBrightness
(float p_362774_, int p_368270_) static float
getBrightness
(DimensionType p_234317_, int p_234318_) private float
getDarknessGamma
(float p_234320_) static int
lightCoordsWithEmission
(int p_363075_, int p_361575_) static int
pack
(int p_109886_, int p_109887_) static int
sky
(int p_109895_) void
tick()
void
void
void
updateLightTexture
(float p_109882_)
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字段详细资料
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FULL_BRIGHT
public static final int FULL_BRIGHT- 另请参阅:
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FULL_SKY
public static final int FULL_SKY- 另请参阅:
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FULL_BLOCK
public static final int FULL_BLOCK- 另请参阅:
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TEXTURE_SIZE
private static final int TEXTURE_SIZE- 另请参阅:
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target
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updateLightTexture
private boolean updateLightTexture -
blockLightRedFlicker
private float blockLightRedFlicker -
renderer
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minecraft
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构造器详细资料
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LightTexture
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方法详细资料
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close
public void close()- 指定者:
close
在接口中AutoCloseable
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tick
public void tick() -
turnOffLightLayer
public void turnOffLightLayer() -
turnOnLightLayer
public void turnOnLightLayer() -
getDarknessGamma
private float getDarknessGamma(float p_234320_) -
calculateDarknessScale
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updateLightTexture
public void updateLightTexture(float p_109882_) -
getBrightness
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getBrightness
public static float getBrightness(float p_362774_, int p_368270_) -
pack
public static int pack(int p_109886_, int p_109887_) -
block
public static int block(int p_109884_) -
sky
public static int sky(int p_109895_) -
lightCoordsWithEmission
public static int lightCoordsWithEmission(int p_363075_, int p_361575_)
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