类 TextureTarget
java.lang.Object
com.mojang.blaze3d.pipeline.RenderTarget
com.mojang.blaze3d.pipeline.TextureTarget
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字段概要
从类继承的字段 com.mojang.blaze3d.pipeline.RenderTarget
colorTextureId, depthBufferId, filterMode, frameBufferId, height, useDepth, viewHeight, viewWidth, width
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构造器概要
构造器 -
方法概要
从类继承的方法 com.mojang.blaze3d.pipeline.RenderTarget
bindRead, bindWrite, blitAndBlendToScreen, blitToScreen, checkStatus, clear, copyDepthFrom, createBuffers, destroyBuffers, enableStencil, getColorTextureId, getDepthTextureId, isStencilEnabled, resize, setClearColor, setFilterMode, unbindRead, unbindWrite
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构造器详细资料
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TextureTarget
public TextureTarget(int p_166213_, int p_166214_, boolean p_166215_)
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