类 CoreShaders
java.lang.Object
net.minecraft.client.renderer.CoreShaders
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字段概要
字段修饰符和类型字段说明static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
private static final List
<ShaderProgram> static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
static final ShaderProgram
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static List
<ShaderProgram> private static ShaderProgram
register
(String p_365674_, VertexFormat p_366650_) private static ShaderProgram
register
(String p_369491_, VertexFormat p_361914_, ShaderDefines p_368508_)
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字段详细资料
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PROGRAMS
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BLIT_SCREEN
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LIGHTMAP
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PARTICLE
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POSITION
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POSITION_COLOR
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POSITION_COLOR_LIGHTMAP
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POSITION_COLOR_TEX_LIGHTMAP
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POSITION_TEX
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POSITION_TEX_COLOR
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RENDERTYPE_SOLID
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RENDERTYPE_CUTOUT_MIPPED
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RENDERTYPE_CUTOUT
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RENDERTYPE_TRANSLUCENT
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RENDERTYPE_TRANSLUCENT_MOVING_BLOCK
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RENDERTYPE_ARMOR_CUTOUT_NO_CULL
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RENDERTYPE_ARMOR_TRANSLUCENT
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RENDERTYPE_ENTITY_SOLID
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RENDERTYPE_ENTITY_CUTOUT
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RENDERTYPE_ENTITY_CUTOUT_NO_CULL
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RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET
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RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL
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RENDERTYPE_ENTITY_TRANSLUCENT
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RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE
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RENDERTYPE_ENTITY_SMOOTH_CUTOUT
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RENDERTYPE_BEACON_BEAM
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RENDERTYPE_ENTITY_DECAL
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RENDERTYPE_ENTITY_NO_OUTLINE
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RENDERTYPE_ENTITY_SHADOW
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RENDERTYPE_ENTITY_ALPHA
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RENDERTYPE_EYES
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RENDERTYPE_ENERGY_SWIRL
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RENDERTYPE_LEASH
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RENDERTYPE_WATER_MASK
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RENDERTYPE_OUTLINE
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RENDERTYPE_ARMOR_ENTITY_GLINT
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RENDERTYPE_GLINT_TRANSLUCENT
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RENDERTYPE_GLINT
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RENDERTYPE_ENTITY_GLINT
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RENDERTYPE_TEXT
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RENDERTYPE_TEXT_BACKGROUND
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RENDERTYPE_TEXT_INTENSITY
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RENDERTYPE_TEXT_SEE_THROUGH
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RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH
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RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH
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RENDERTYPE_LIGHTNING
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RENDERTYPE_TRIPWIRE
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RENDERTYPE_END_PORTAL
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RENDERTYPE_END_GATEWAY
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RENDERTYPE_CLOUDS
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RENDERTYPE_LINES
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RENDERTYPE_CRUMBLING
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RENDERTYPE_GUI
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RENDERTYPE_GUI_OVERLAY
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RENDERTYPE_GUI_TEXT_HIGHLIGHT
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RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY
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RENDERTYPE_BREEZE_WIND
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构造器详细资料
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CoreShaders
public CoreShaders()
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方法详细资料
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register
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register
private static ShaderProgram register(String p_369491_, VertexFormat p_361914_, ShaderDefines p_368508_) -
getProgramsToPreload
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