类 WolfModel
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
-
字段概要
字段修饰符和类型字段说明static final MeshTransformer
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private static final int
private static final String
private static final String
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private static final String
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明static MeshDefinition
createMeshDefinition
(CubeDeformation p_330628_) void
setupAnim
(WolfRenderState p_363855_) 从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
-
字段详细资料
-
BABY_TRANSFORMER
-
REAL_HEAD
- 另请参阅:
-
UPPER_BODY
- 另请参阅:
-
REAL_TAIL
- 另请参阅:
-
head
-
realHead
-
body
-
rightHindLeg
-
leftHindLeg
-
rightFrontLeg
-
leftFrontLeg
-
tail
-
realTail
-
upperBody
-
LEG_SIZE
private static final int LEG_SIZE- 另请参阅:
-
-
构造器详细资料
-
WolfModel
-
-
方法详细资料
-
createMeshDefinition
-
setupAnim
- 覆盖:
setupAnim
在类中EntityModel<WolfRenderState>
-