类 WolfRenderState
java.lang.Object
net.minecraft.client.renderer.entity.state.EntityRenderState
net.minecraft.client.renderer.entity.state.LivingEntityRenderState
net.minecraft.client.renderer.entity.state.WolfRenderState
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.renderer.entity.state.EntityRenderState
EntityRenderState.LeashState
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.state.LivingEntityRenderState
ageScale, appearsGlowing, bedOrientation, bodyRot, customName, deathTime, hasRedOverlay, headItem, isAutoSpinAttack, isBaby, isFullyFrozen, isInvisibleToPlayer, isInWater, isUpsideDown, pose, scale, walkAnimationPos, walkAnimationSpeed, wornHeadAnimationPos, wornHeadProfile, wornHeadType, xRot, yRot
从类继承的字段 net.minecraft.client.renderer.entity.state.EntityRenderState
ageInTicks, boundingBoxHeight, boundingBoxWidth, displayFireAnimation, distanceToCameraSq, eyeHeight, isDiscrete, isInvisible, leashState, nameTag, nameTagAttachment, passengerOffset, x, y, z
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.state.LivingEntityRenderState
hasPose
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字段详细资料
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DEFAULT_TEXTURE
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isAngry
public boolean isAngry -
isSitting
public boolean isSitting -
tailAngle
public float tailAngle -
headRollAngle
public float headRollAngle -
shakeAnim
public float shakeAnim -
wetShade
public float wetShade -
texture
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collarColor
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bodyArmorItem
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构造器详细资料
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WolfRenderState
public WolfRenderState()
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方法详细资料
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getBodyRollAngle
public float getBodyRollAngle(float p_362171_)
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