类 QuadrupedModel<T extends LivingEntityRenderState>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<T>
net.minecraft.client.model.QuadrupedModel<T>
- 直接已知子类:
CowModel
,GoatModel
,PandaModel
,PigModel
,PolarBearModel
,SheepFurModel
,SheepModel
,TurtleModel
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
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字段概要
字段修饰符和类型字段说明protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
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构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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字段详细资料
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head
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body
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rightHindLeg
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leftHindLeg
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rightFrontLeg
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leftFrontLeg
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构造器详细资料
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QuadrupedModel
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方法详细资料
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createBodyMesh
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setupAnim
- 覆盖:
setupAnim
在类中EntityModel<T extends LivingEntityRenderState>
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