类 IllagerModel<S extends IllagerRenderState>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<S>
net.minecraft.client.model.IllagerModel<S>
- 所有已实现的接口:
ArmedModel
,HeadedModel
public class IllagerModel<S extends IllagerRenderState>
extends EntityModel<S>
implements ArmedModel, HeadedModel
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
-
字段概要
字段修饰符和类型字段说明private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
private ModelPart
getArm
(HumanoidArm p_102923_) getHat()
getHead()
void
void
translateToHand
(HumanoidArm p_102925_, PoseStack p_102926_) 从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
-
字段详细资料
-
head
-
hat
-
arms
-
leftLeg
-
rightLeg
-
rightArm
-
leftArm
-
-
构造器详细资料
-
IllagerModel
-
-
方法详细资料
-
createBodyLayer
-
setupAnim
- 覆盖:
setupAnim
在类中EntityModel<S extends IllagerRenderState>
-
getArm
-
getHat
-
getHead
- 指定者:
getHead
在接口中HeadedModel
-
translateToHand
- 指定者:
translateToHand
在接口中ArmedModel
-