类 DonkeyModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<DonkeyRenderState>
net.minecraft.client.model.AbstractEquineModel<DonkeyRenderState>
net.minecraft.client.model.DonkeyModel
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
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字段概要
字段从类继承的字段 net.minecraft.client.model.AbstractEquineModel
BABY_TRANSFORMER, body, HEAD_PARTS, headParts
从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
createBabyLayer
(float p_375532_) static LayerDefinition
createBodyLayer
(float p_377317_) private static void
modifyMesh
(PartDefinition p_362806_) void
setupAnim
(DonkeyRenderState p_369694_) 从类继承的方法 net.minecraft.client.model.AbstractEquineModel
createBabyMesh, createBodyMesh, createFullScaleBabyMesh
从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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字段详细资料
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DONKEY_SCALE
public static final float DONKEY_SCALE- 另请参阅:
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MULE_SCALE
public static final float MULE_SCALE- 另请参阅:
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leftChest
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rightChest
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构造器详细资料
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DonkeyModel
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方法详细资料
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createBodyLayer
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createBabyLayer
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modifyMesh
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setupAnim
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