类 CreateBuffetWorldScreen.BiomeList.Entry
java.lang.Object
net.minecraft.client.gui.components.AbstractSelectionList.Entry<CreateBuffetWorldScreen.BiomeList.Entry>
net.minecraft.client.gui.components.ObjectSelectionList.Entry<CreateBuffetWorldScreen.BiomeList.Entry>
net.minecraft.client.gui.screens.CreateBuffetWorldScreen.BiomeList.Entry
- 所有已实现的接口:
GuiEventListener
,TabOrderedElement
,NarrationSupplier
class CreateBuffetWorldScreen.BiomeList.Entry
extends ObjectSelectionList.Entry<CreateBuffetWorldScreen.BiomeList.Entry>
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字段概要
字段从类继承的字段 net.minecraft.client.gui.components.AbstractSelectionList.Entry
list
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
mouseClicked
(double p_95798_, double p_95799_, int p_95800_) void
render
(GuiGraphics p_281315_, int p_282451_, int p_283356_, int p_283563_, int p_282677_, int p_283473_, int p_283681_, int p_281493_, boolean p_281302_, float p_283122_) 从类继承的方法 net.minecraft.client.gui.components.ObjectSelectionList.Entry
updateNarration
从类继承的方法 net.minecraft.client.gui.components.AbstractSelectionList.Entry
isFocused, isMouseOver, renderBack, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
charTyped, getBorderForArrowNavigation, getCurrentFocusPath, getRectangle, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolled, nextFocusPath
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
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字段详细资料
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biome
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name
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构造器详细资料
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Entry
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方法详细资料
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getNarration
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render
public void render(GuiGraphics p_281315_, int p_282451_, int p_283356_, int p_283563_, int p_282677_, int p_283473_, int p_283681_, int p_281493_, boolean p_281302_, float p_283122_) -
mouseClicked
public boolean mouseClicked(double p_95798_, double p_95799_, int p_95800_)
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