接口 TexturedModel.Provider
- 封闭类:
TexturedModel
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
-
方法概要
修饰符和类型方法说明default ResourceLocation
create
(Block p_377562_, BiConsumer<ResourceLocation, ModelInstance> p_377737_) default ResourceLocation
createWithSuffix
(Block p_378618_, String p_377692_, BiConsumer<ResourceLocation, ModelInstance> p_378446_) default TexturedModel.Provider
updateTexture
(Consumer<TextureMapping> p_377721_)
-
方法详细资料
-
get
-
create
default ResourceLocation create(Block p_377562_, BiConsumer<ResourceLocation, ModelInstance> p_377737_) -
createWithSuffix
default ResourceLocation createWithSuffix(Block p_378618_, String p_377692_, BiConsumer<ResourceLocation, ModelInstance> p_378446_) -
updateTexture
-