类 ImmediateWindowHandler
java.lang.Object
net.minecraftforge.fml.loading.ImmediateWindowHandler
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明private static ProgressMeter
private static final org.apache.logging.log4j.Logger
private static ImmediateWindowProvider
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static void
acceptGameLayer
(ModuleLayer layer) static String
static void
static <T> Supplier
<T> static boolean
positionWindow
(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) static void
static long
setupMinecraftWindow
(IntSupplier width, IntSupplier height, Supplier<String> title, LongSupplier monitor) static void
updateFBSize
(IntConsumer width, IntConsumer height) static void
updateProgress
(String message)
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字段详细资料
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LOGGER
private static final org.apache.logging.log4j.Logger LOGGER -
provider
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earlyProgress
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构造器详细资料
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ImmediateWindowHandler
public ImmediateWindowHandler()
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方法详细资料
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load
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setupMinecraftWindow
public static long setupMinecraftWindow(IntSupplier width, IntSupplier height, Supplier<String> title, LongSupplier monitor) -
positionWindow
public static boolean positionWindow(Optional<Object> monitor, IntConsumer widthSetter, IntConsumer heightSetter, IntConsumer xSetter, IntConsumer ySetter) -
updateFBSize
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loadingOverlay
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acceptGameLayer
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renderTick
public static void renderTick() -
getGLVersion
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updateProgress
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