类 SleepFinishedTimeEvent
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.level.LevelEvent
net.minecraftforge.event.level.SleepFinishedTimeEvent
This event is fired when all players are asleep and the time should be set to day.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.event.level.LevelEvent
LevelEvent.CreateSpawnPosition, LevelEvent.Load, LevelEvent.PotentialSpawns, LevelEvent.Save, LevelEvent.Unload
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明long
boolean
setTimeAddition
(long newTimeIn) Sets the new time which should be set when all players wake up从类继承的方法 net.minecraftforge.event.level.LevelEvent
getLevel
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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字段详细资料
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newTime
private long newTime -
minTime
private final long minTime
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构造器详细资料
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SleepFinishedTimeEvent
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方法详细资料
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getNewTime
public long getNewTime()- 返回:
- the new time
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setTimeAddition
public boolean setTimeAddition(long newTimeIn) Sets the new time which should be set when all players wake up- 参数:
newTimeIn
- The new time at wakeup- 返回:
false
if newTimeIn was lower than current time
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