类 SleepingTimeCheckEvent
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.entity.EntityEvent
net.minecraftforge.event.entity.living.LivingEvent
net.minecraftforge.event.entity.player.PlayerEvent
net.minecraftforge.event.entity.player.SleepingTimeCheckEvent
This event is fired when the game checks if players can sleep at this time.
Failing this check will cause sleeping players to wake up and prevent awake players from sleeping.
This event has a result.
setResult(ALLOW) informs game that player can sleep at this time.
setResult(DEFAULT) causes game to check !
Failing this check will cause sleeping players to wake up and prevent awake players from sleeping.
This event has a result.
Event.HasResult
setResult(ALLOW) informs game that player can sleep at this time.
setResult(DEFAULT) causes game to check !
Level.isDay()
instead.-
嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.minecraftforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingTickEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.minecraftforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明Note that the sleeping location may be an approximated one.从类继承的方法 net.minecraftforge.event.entity.player.PlayerEvent
getEntity
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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字段详细资料
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sleepingLocation
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构造器详细资料
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SleepingTimeCheckEvent
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方法详细资料
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getSleepingLocation
Note that the sleeping location may be an approximated one.- 返回:
- The player's sleeping location.
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