类 AttackEntityEvent


public class AttackEntityEvent extends PlayerEvent
AttackEntityEvent is fired when a player attacks an Entity.
This event is fired whenever a player attacks an Entity in Player.attack(Entity).

target contains the Entity that was damaged by the player.

This event is Cancelable.
If this event is canceled, the player does not attack the Entity.

This event does not have a result. Event.HasResult

This event is fired on the MinecraftForge.EVENT_BUS.
  • 字段详细资料

    • target

      private final Entity target
  • 构造器详细资料

    • AttackEntityEvent

      public AttackEntityEvent(Player player, Entity target)
  • 方法详细资料

    • getTarget

      public Entity getTarget()