类 LivingHurtEvent
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.entity.EntityEvent
net.minecraftforge.event.entity.living.LivingEvent
net.minecraftforge.event.entity.living.LivingHurtEvent
LivingHurtEvent is fired when an Entity is set to be hurt.
This event is fired whenever an Entity is hurt in
This event is fired via the
This event is
If this event is canceled, the Entity is not hurt.
This event does not have a result.
This event is fired on the
This event is fired whenever an Entity is hurt in
LivingEntity#actuallyHurt(DamageSource, float)
and
Player#actuallyHurt(DamageSource, float)
.This event is fired via the
ForgeHooks.onLivingHurt(LivingEntity, DamageSource, float)
.source
contains the DamageSource that caused this Entity to be hurt. amount
contains the amount of damage dealt to the Entity that was hurt. This event is
Cancelable
.If this event is canceled, the Entity is not hurt.
This event does not have a result.
Event.HasResult
This event is fired on the
MinecraftForge.EVENT_BUS
.- 另请参阅:
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingTickEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.minecraftforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraftforge.event.entity.living.LivingEvent
getEntity
从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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字段详细资料
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source
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amount
private float amount
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构造器详细资料
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LivingHurtEvent
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方法详细资料
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getSource
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getAmount
public float getAmount() -
setAmount
public void setAmount(float amount)
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