类 GameShuttingDownEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.GameShuttingDownEvent

public class GameShuttingDownEvent extends net.minecraftforge.eventbus.api.Event
A simple marker event that notifies when the game is about to close. Fires once on the physical client and physical server. Does not fire for the Integrated Server on a physical Client. On the client, the GL Context is still valid when the event is fired. Fired on the FORGE event bus.
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event

    net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
  • 构造器概要

    构造器
    构造器
    说明
     
  • 方法概要

    从类继承的方法 net.minecraftforge.eventbus.api.Event

    getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • GameShuttingDownEvent

      public GameShuttingDownEvent()