类 Tags.Items

java.lang.Object
net.minecraftforge.common.Tags.Items
封闭类:
Tags

public static class Tags.Items extends Object
  • 字段详细资料

    • BONES

      public static final TagKey<Item> BONES
    • CHESTS_ENDER

      public static final TagKey<Item> CHESTS_ENDER
    • CHESTS_TRAPPED

      public static final TagKey<Item> CHESTS_TRAPPED
    • COBBLESTONE_NORMAL

      public static final TagKey<Item> COBBLESTONE_NORMAL
    • COBBLESTONE_INFESTED

      public static final TagKey<Item> COBBLESTONE_INFESTED
    • COBBLESTONE_MOSSY

      public static final TagKey<Item> COBBLESTONE_MOSSY
    • COBBLESTONE_DEEPSLATE

      public static final TagKey<Item> COBBLESTONE_DEEPSLATE
    • EGGS

      public static final TagKey<Item> EGGS
    • END_STONES

      public static final TagKey<Item> END_STONES
    • FEATHERS

      public static final TagKey<Item> FEATHERS
    • FENCE_GATES

      public static final TagKey<Item> FENCE_GATES
    • FENCE_GATES_WOODEN

      public static final TagKey<Item> FENCE_GATES_WOODEN
    • FENCES

      public static final TagKey<Item> FENCES
    • FENCES_NETHER_BRICK

      public static final TagKey<Item> FENCES_NETHER_BRICK
    • FENCES_WOODEN

      public static final TagKey<Item> FENCES_WOODEN
    • GRAVEL

      public static final TagKey<Item> GRAVEL
    • GUNPOWDER

      public static final TagKey<Item> GUNPOWDER
    • MUSHROOMS

      public static final TagKey<Item> MUSHROOMS
    • NETHER_STARS

      public static final TagKey<Item> NETHER_STARS
    • NETHERRACK

      public static final TagKey<Item> NETHERRACK
    • ORE_BEARING_GROUND_DEEPSLATE

      public static final TagKey<Item> ORE_BEARING_GROUND_DEEPSLATE
      Blocks which are often replaced by deepslate ores, i.e. the ores in the tag ORES_IN_GROUND_DEEPSLATE, during world generation
    • ORE_BEARING_GROUND_NETHERRACK

      public static final TagKey<Item> ORE_BEARING_GROUND_NETHERRACK
      Blocks which are often replaced by netherrack ores, i.e. the ores in the tag ORES_IN_GROUND_NETHERRACK, during world generation
    • ORE_BEARING_GROUND_STONE

      public static final TagKey<Item> ORE_BEARING_GROUND_STONE
      Blocks which are often replaced by stone ores, i.e. the ores in the tag ORES_IN_GROUND_STONE, during world generation
    • ORE_RATES_DENSE

      public static final TagKey<Item> ORE_RATES_DENSE
      Ores which on average result in more than one resource worth of materials
    • ORE_RATES_SINGULAR

      public static final TagKey<Item> ORE_RATES_SINGULAR
      Ores which on average result in one resource worth of materials
    • ORE_RATES_SPARSE

      public static final TagKey<Item> ORE_RATES_SPARSE
      Ores which on average result in less than one resource worth of materials
    • ORES_COAL

      public static final TagKey<Item> ORES_COAL
    • ORES_COPPER

      public static final TagKey<Item> ORES_COPPER
    • ORES_DIAMOND

      public static final TagKey<Item> ORES_DIAMOND
    • ORES_EMERALD

      public static final TagKey<Item> ORES_EMERALD
    • ORES_GOLD

      public static final TagKey<Item> ORES_GOLD
    • ORES_IRON

      public static final TagKey<Item> ORES_IRON
    • ORES_LAPIS

      public static final TagKey<Item> ORES_LAPIS
    • ORES_REDSTONE

      public static final TagKey<Item> ORES_REDSTONE
    • ORES_IN_GROUND_DEEPSLATE

      public static final TagKey<Item> ORES_IN_GROUND_DEEPSLATE
      Ores in deepslate (or in equivalent blocks in the tag ORE_BEARING_GROUND_DEEPSLATE) which could logically use deepslate as recipe input or output
    • ORES_IN_GROUND_NETHERRACK

      public static final TagKey<Item> ORES_IN_GROUND_NETHERRACK
      Ores in netherrack (or in equivalent blocks in the tag ORE_BEARING_GROUND_NETHERRACK) which could logically use netherrack as recipe input or output
    • ORES_IN_GROUND_STONE

      public static final TagKey<Item> ORES_IN_GROUND_STONE
      Ores in stone (or in equivalent blocks in the tag ORE_BEARING_GROUND_STONE) which could logically use stone as recipe input or output
    • SAND

      public static final TagKey<Item> SAND
    • SAND_COLORLESS

      public static final TagKey<Item> SAND_COLORLESS
    • SAND_RED

      public static final TagKey<Item> SAND_RED
    • SEEDS

      public static final TagKey<Item> SEEDS
    • SEEDS_BEETROOT

      public static final TagKey<Item> SEEDS_BEETROOT
    • SEEDS_MELON

      public static final TagKey<Item> SEEDS_MELON
    • SEEDS_PUMPKIN

      public static final TagKey<Item> SEEDS_PUMPKIN
    • SEEDS_WHEAT

      public static final TagKey<Item> SEEDS_WHEAT
    • ENCHANTING_FUELS

      public static final TagKey<Item> ENCHANTING_FUELS
      Controls what items can be consumed for enchanting such as Enchanting Tables. This tag defaults to Items.LAPIS_LAZULI when not present in any datapacks, including forge client on vanilla server
    • STORAGE_BLOCKS_AMETHYST

      public static final TagKey<Item> STORAGE_BLOCKS_AMETHYST
    • STORAGE_BLOCKS_QUARTZ

      public static final TagKey<Item> STORAGE_BLOCKS_QUARTZ
    • DUSTS_PRISMARINE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> DUSTS_PRISMARINE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Deprecated for removal as misleading, because it also contained prismarine shards
    • BARRELS

      public static final TagKey<Item> BARRELS
    • BARRELS_WOODEN

      public static final TagKey<Item> BARRELS_WOODEN
    • BOOKSHELVES

      public static final TagKey<Item> BOOKSHELVES
    • BRICKS

      public static final TagKey<Item> BRICKS
    • BRICKS_NORMAL

      public static final TagKey<Item> BRICKS_NORMAL
    • BRICKS_NETHER

      public static final TagKey<Item> BRICKS_NETHER
    • BUCKETS

      public static final TagKey<Item> BUCKETS
    • BUCKETS_EMPTY

      public static final TagKey<Item> BUCKETS_EMPTY
    • BUCKETS_WATER

      public static final TagKey<Item> BUCKETS_WATER
      Does not include entity water buckets. If checking for the fluid this bucket holds in code, please use FluidBucketWrapper.getFluid() instead.
    • BUCKETS_LAVA

      public static final TagKey<Item> BUCKETS_LAVA
      If checking for the fluid this bucket holds in code, please use FluidBucketWrapper.getFluid() instead.
    • BUCKETS_MILK

      public static final TagKey<Item> BUCKETS_MILK
    • BUCKETS_POWDER_SNOW

      public static final TagKey<Item> BUCKETS_POWDER_SNOW
    • BUCKETS_ENTITY_WATER

      public static final TagKey<Item> BUCKETS_ENTITY_WATER
    • BUDDING_BLOCKS

      public static final TagKey<Item> BUDDING_BLOCKS
      For blocks that are similar to amethyst where their budding block produces buds and cluster blocks
    • BUDS

      public static final TagKey<Item> BUDS
      For blocks that are similar to amethyst where they have buddings forming from budding blocks
    • CHAINS

      public static final TagKey<Item> CHAINS
    • CHESTS

      public static final TagKey<Item> CHESTS
    • CHESTS_WOODEN

      public static final TagKey<Item> CHESTS_WOODEN
    • COBBLESTONES

      public static final TagKey<Item> COBBLESTONES
    • CONCRETES

      public static final TagKey<Item> CONCRETES
    • CONCRETE_POWDERS

      public static final TagKey<Item> CONCRETE_POWDERS
      Block tag equivalent is BlockTags.CONCRETE_POWDER
    • CLUSTERS

      public static final TagKey<Item> CLUSTERS
      For blocks that are similar to amethyst where they have clusters forming from budding blocks
    • CROPS

      public static final TagKey<Item> CROPS
      For raw materials harvested from growable plants. Crop items can be edible like carrots or non-edible like wheat and cocoa beans.
    • CROPS_BEETROOT

      public static final TagKey<Item> CROPS_BEETROOT
    • CROPS_CACTUS

      public static final TagKey<Item> CROPS_CACTUS
    • CROPS_CARROT

      public static final TagKey<Item> CROPS_CARROT
    • CROPS_COCOA_BEAN

      public static final TagKey<Item> CROPS_COCOA_BEAN
    • CROPS_MELON

      public static final TagKey<Item> CROPS_MELON
    • CROPS_NETHER_WART

      public static final TagKey<Item> CROPS_NETHER_WART
    • CROPS_POTATO

      public static final TagKey<Item> CROPS_POTATO
    • CROPS_PUMPKIN

      public static final TagKey<Item> CROPS_PUMPKIN
    • CROPS_SUGAR_CANE

      public static final TagKey<Item> CROPS_SUGAR_CANE
    • CROPS_WHEAT

      public static final TagKey<Item> CROPS_WHEAT
    • DUSTS

      public static final TagKey<Item> DUSTS
    • DUSTS_REDSTONE

      public static final TagKey<Item> DUSTS_REDSTONE
    • DUSTS_GLOWSTONE

      public static final TagKey<Item> DUSTS_GLOWSTONE
    • DYED

      public static final TagKey<Item> DYED
      Tag that holds all blocks and items that can be dyed a specific color. (Does not include color blending items like leather armor Use ItemTags.DYEABLE tag instead for color blending items)
    • DYED_BLACK

      public static final TagKey<Item> DYED_BLACK
    • DYED_BLUE

      public static final TagKey<Item> DYED_BLUE
    • DYED_BROWN

      public static final TagKey<Item> DYED_BROWN
    • DYED_CYAN

      public static final TagKey<Item> DYED_CYAN
    • DYED_GRAY

      public static final TagKey<Item> DYED_GRAY
    • DYED_GREEN

      public static final TagKey<Item> DYED_GREEN
    • DYED_LIGHT_BLUE

      public static final TagKey<Item> DYED_LIGHT_BLUE
    • DYED_LIGHT_GRAY

      public static final TagKey<Item> DYED_LIGHT_GRAY
    • DYED_LIME

      public static final TagKey<Item> DYED_LIME
    • DYED_MAGENTA

      public static final TagKey<Item> DYED_MAGENTA
    • DYED_ORANGE

      public static final TagKey<Item> DYED_ORANGE
    • DYED_PINK

      public static final TagKey<Item> DYED_PINK
    • DYED_PURPLE

      public static final TagKey<Item> DYED_PURPLE
    • DYED_RED

      public static final TagKey<Item> DYED_RED
    • DYED_WHITE

      public static final TagKey<Item> DYED_WHITE
    • DYED_YELLOW

      public static final TagKey<Item> DYED_YELLOW
    • DYES

      public static final TagKey<Item> DYES
    • DYES_BLACK

      public static final TagKey<Item> DYES_BLACK
    • DYES_RED

      public static final TagKey<Item> DYES_RED
    • DYES_GREEN

      public static final TagKey<Item> DYES_GREEN
    • DYES_BROWN

      public static final TagKey<Item> DYES_BROWN
    • DYES_BLUE

      public static final TagKey<Item> DYES_BLUE
    • DYES_PURPLE

      public static final TagKey<Item> DYES_PURPLE
    • DYES_CYAN

      public static final TagKey<Item> DYES_CYAN
    • DYES_LIGHT_GRAY

      public static final TagKey<Item> DYES_LIGHT_GRAY
    • DYES_GRAY

      public static final TagKey<Item> DYES_GRAY
    • DYES_PINK

      public static final TagKey<Item> DYES_PINK
    • DYES_LIME

      public static final TagKey<Item> DYES_LIME
    • DYES_YELLOW

      public static final TagKey<Item> DYES_YELLOW
    • DYES_LIGHT_BLUE

      public static final TagKey<Item> DYES_LIGHT_BLUE
    • DYES_MAGENTA

      public static final TagKey<Item> DYES_MAGENTA
    • DYES_ORANGE

      public static final TagKey<Item> DYES_ORANGE
    • DYES_WHITE

      public static final TagKey<Item> DYES_WHITE
    • ENDER_PEARLS

      public static final TagKey<Item> ENDER_PEARLS
    • FERTILIZERS

      public static final TagKey<Item> FERTILIZERS
      For bonemeal-like items that can grow plants.
    • FLOWERS_SMALL

      public static final TagKey<Item> FLOWERS_SMALL
      Contains living ground-based flowers that are 1 block tall such as Dandelions or Poppy. Equivalent to the minecraft:small_flowers item tag.
    • FLOWERS_TALL

      public static final TagKey<Item> FLOWERS_TALL
      Contains living ground-based flowers that are 2 block tall such as Rose Bush or Peony. Equivalent to the minecraft:tall_flowers item tag in past Minecraft versions.
    • FLOWERS

      public static final TagKey<Item> FLOWERS
      Contains any living plant block that contains flowers or is a flower itself. Equivalent to the minecraft:flowers item tag in past Minecraft versions.
    • FOODS

      public static final TagKey<Item> FOODS
    • FOODS_FRUIT

      public static final TagKey<Item> FOODS_FRUIT
      Apples and other foods that are considered fruits in the culinary field belong in this tag. Cherries would go here as they are considered a "stone fruit" within culinary fields.
    • FOODS_VEGETABLE

      public static final TagKey<Item> FOODS_VEGETABLE
      Tomatoes and other foods that are considered vegetables in the culinary field belong in this tag.
    • FOODS_BERRY

      public static final TagKey<Item> FOODS_BERRY
      Strawberries, raspberries, and other berry foods belong in this tag. Cherries would NOT go here as they are considered a "stone fruit" within culinary fields.
    • FOODS_BREAD

      public static final TagKey<Item> FOODS_BREAD
    • FOODS_RAW_MEAT

      public static final TagKey<Item> FOODS_RAW_MEAT
    • FOODS_COOKED_MEAT

      public static final TagKey<Item> FOODS_COOKED_MEAT
    • FOODS_RAW_FISH

      public static final TagKey<Item> FOODS_RAW_FISH
    • FOODS_COOKED_FISH

      public static final TagKey<Item> FOODS_COOKED_FISH
    • FOODS_SOUP

      public static final TagKey<Item> FOODS_SOUP
      Soups, stews, and other liquid food in bowls belongs in this tag.
    • FOODS_CANDY

      public static final TagKey<Item> FOODS_CANDY
      Sweets and candies like lollipops or chocolate belong in this tag.
    • FOODS_PIE

      public static final TagKey<Item> FOODS_PIE
      Pies and other pie-like foods belong in this tag.
    • FOODS_GOLDEN

      public static final TagKey<Item> FOODS_GOLDEN
      Any gold-based foods would go in this tag. Such as Golden Apples or Glistering Melon Slice.
    • FOODS_EDIBLE_WHEN_PLACED

      public static final TagKey<Item> FOODS_EDIBLE_WHEN_PLACED
      Foods like cake that can be eaten when placed in the world belong in this tag.
    • FOODS_FOOD_POISONING

      public static final TagKey<Item> FOODS_FOOD_POISONING
      For foods that inflict food poisoning-like effects. Examples are Rotten Flesh's Hunger or Pufferfish's Nausea, or Poisonous Potato's Poison.
    • ANIMAL_FOODS

      public static final TagKey<Item> ANIMAL_FOODS
      All foods edible by animals excluding poisonous foods. (Does not include ItemTags.PARROT_POISONOUS_FOOD)
    • GEMS

      public static final TagKey<Item> GEMS
    • GEMS_DIAMOND

      public static final TagKey<Item> GEMS_DIAMOND
    • GEMS_EMERALD

      public static final TagKey<Item> GEMS_EMERALD
    • GEMS_AMETHYST

      public static final TagKey<Item> GEMS_AMETHYST
    • GEMS_LAPIS

      public static final TagKey<Item> GEMS_LAPIS
    • GEMS_PRISMARINE

      public static final TagKey<Item> GEMS_PRISMARINE
    • GEMS_QUARTZ

      public static final TagKey<Item> GEMS_QUARTZ
    • GLASS_BLOCKS

      public static final TagKey<Item> GLASS_BLOCKS
    • GLASS_BLOCKS_COLORLESS

      public static final TagKey<Item> GLASS_BLOCKS_COLORLESS
    • GLASS_BLOCKS_CHEAP

      public static final TagKey<Item> GLASS_BLOCKS_CHEAP
      Glass which is made from cheap resources like sand and only minor additional ingredients like dyes
    • GLASS_BLOCKS_TINTED

      public static final TagKey<Item> GLASS_BLOCKS_TINTED
    • GLASS_PANES

      public static final TagKey<Item> GLASS_PANES
    • GLASS_PANES_COLORLESS

      public static final TagKey<Item> GLASS_PANES_COLORLESS
    • GLAZED_TERRACOTTAS

      public static final TagKey<Item> GLAZED_TERRACOTTAS
    • HIDDEN_FROM_RECIPE_VIEWERS

      public static final TagKey<Item> HIDDEN_FROM_RECIPE_VIEWERS
      Tag that holds all items that recipe viewers should not show to users.
    • OBSIDIANS

      public static final TagKey<Item> OBSIDIANS
    • OBSIDIANS_NORMAL

      public static final TagKey<Item> OBSIDIANS_NORMAL
      For common obsidian that has no special quirks or behaviours - ideal for recipe use. Crying Obsidian, for example, is a light block and harder to obtain. So it gets its own tag instead of being under normal tag.
    • OBSIDIANS_CRYING

      public static final TagKey<Item> OBSIDIANS_CRYING
    • INGOTS

      public static final TagKey<Item> INGOTS
    • INGOTS_COPPER

      public static final TagKey<Item> INGOTS_COPPER
    • INGOTS_GOLD

      public static final TagKey<Item> INGOTS_GOLD
    • INGOTS_IRON

      public static final TagKey<Item> INGOTS_IRON
    • INGOTS_NETHERITE

      public static final TagKey<Item> INGOTS_NETHERITE
    • LEATHERS

      public static final TagKey<Item> LEATHERS
    • MUSIC_DISCS

      public static final TagKey<Item> MUSIC_DISCS
      For music disc-like materials to be used in recipes. A pancake with a JUKEBOX_PLAYABLE component attached to play in Jukeboxes as an Easter Egg is not a music disc and would not go in this tag.
    • NUGGETS

      public static final TagKey<Item> NUGGETS
    • NUGGETS_GOLD

      public static final TagKey<Item> NUGGETS_GOLD
    • NUGGETS_IRON

      public static final TagKey<Item> NUGGETS_IRON
    • ORES

      public static final TagKey<Item> ORES
    • ORES_NETHERITE_SCRAP

      public static final TagKey<Item> ORES_NETHERITE_SCRAP
    • ORES_QUARTZ

      public static final TagKey<Item> ORES_QUARTZ
    • PLAYER_WORKSTATIONS_CRAFTING_TABLES

      public static final TagKey<Item> PLAYER_WORKSTATIONS_CRAFTING_TABLES
    • PLAYER_WORKSTATIONS_FURNACES

      public static final TagKey<Item> PLAYER_WORKSTATIONS_FURNACES
    • PUMPKINS

      public static final TagKey<Item> PUMPKINS
    • PUMPKINS_NORMAL

      public static final TagKey<Item> PUMPKINS_NORMAL
      For pumpkins that are not carved.
    • PUMPKINS_CARVED

      public static final TagKey<Item> PUMPKINS_CARVED
      For pumpkins that are already carved but not a light source.
    • PUMPKINS_JACK_O_LANTERNS

      public static final TagKey<Item> PUMPKINS_JACK_O_LANTERNS
      For pumpkins that are already carved and a light source.
    • RAW_MATERIALS

      public static final TagKey<Item> RAW_MATERIALS
    • RAW_MATERIALS_COPPER

      public static final TagKey<Item> RAW_MATERIALS_COPPER
    • RAW_MATERIALS_GOLD

      public static final TagKey<Item> RAW_MATERIALS_GOLD
    • RAW_MATERIALS_IRON

      public static final TagKey<Item> RAW_MATERIALS_IRON
    • RODS

      public static final TagKey<Item> RODS
      For rod-like materials to be used in recipes.
    • RODS_BLAZE

      public static final TagKey<Item> RODS_BLAZE
    • RODS_BREEZE

      public static final TagKey<Item> RODS_BREEZE
    • RODS_WOODEN

      public static final TagKey<Item> RODS_WOODEN
      For stick-like materials to be used in recipes. One example is a mod adds stick variants such as Spruce Sticks but would like stick recipes to be able to use it.
    • ROPES

      public static final TagKey<Item> ROPES
    • SANDSTONE_BLOCKS

      public static final TagKey<Item> SANDSTONE_BLOCKS
    • SANDSTONE_SLABS

      public static final TagKey<Item> SANDSTONE_SLABS
    • SANDSTONE_STAIRS

      public static final TagKey<Item> SANDSTONE_STAIRS
    • SANDSTONE_RED_BLOCKS

      public static final TagKey<Item> SANDSTONE_RED_BLOCKS
    • SANDSTONE_RED_SLABS

      public static final TagKey<Item> SANDSTONE_RED_SLABS
    • SANDSTONE_RED_STAIRS

      public static final TagKey<Item> SANDSTONE_RED_STAIRS
    • SANDSTONE_UNCOLORED_BLOCKS

      public static final TagKey<Item> SANDSTONE_UNCOLORED_BLOCKS
    • SANDSTONE_UNCOLORED_SLABS

      public static final TagKey<Item> SANDSTONE_UNCOLORED_SLABS
    • SANDSTONE_UNCOLORED_STAIRS

      public static final TagKey<Item> SANDSTONE_UNCOLORED_STAIRS
    • SHULKER_BOXES

      public static final TagKey<Item> SHULKER_BOXES
      Block tag equivalent is BlockTags.SHULKER_BOXES
    • SLIME_BALLS

      public static final TagKey<Item> SLIME_BALLS
    • STONES

      public static final TagKey<Item> STONES
      Natural stone-like blocks that can be used as a base ingredient in recipes that takes stone.
    • STORAGE_BLOCKS

      public static final TagKey<Item> STORAGE_BLOCKS
      A storage block is generally a block that has a recipe to craft a bulk of 1 kind of resource to a block and has a mirror recipe to reverse the crafting with no loss in resources.

      Honey Block is special in that the reversing recipe is not a perfect mirror of the crafting recipe and so, it is considered a special case and not given a storage block tag.
    • STORAGE_BLOCKS_BONE_MEAL

      public static final TagKey<Item> STORAGE_BLOCKS_BONE_MEAL
    • STORAGE_BLOCKS_COAL

      public static final TagKey<Item> STORAGE_BLOCKS_COAL
    • STORAGE_BLOCKS_COPPER

      public static final TagKey<Item> STORAGE_BLOCKS_COPPER
    • STORAGE_BLOCKS_DIAMOND

      public static final TagKey<Item> STORAGE_BLOCKS_DIAMOND
    • STORAGE_BLOCKS_DRIED_KELP

      public static final TagKey<Item> STORAGE_BLOCKS_DRIED_KELP
    • STORAGE_BLOCKS_EMERALD

      public static final TagKey<Item> STORAGE_BLOCKS_EMERALD
    • STORAGE_BLOCKS_GOLD

      public static final TagKey<Item> STORAGE_BLOCKS_GOLD
    • STORAGE_BLOCKS_IRON

      public static final TagKey<Item> STORAGE_BLOCKS_IRON
    • STORAGE_BLOCKS_LAPIS

      public static final TagKey<Item> STORAGE_BLOCKS_LAPIS
    • STORAGE_BLOCKS_NETHERITE

      public static final TagKey<Item> STORAGE_BLOCKS_NETHERITE
    • STORAGE_BLOCKS_RAW_COPPER

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_COPPER
    • STORAGE_BLOCKS_RAW_GOLD

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_GOLD
    • STORAGE_BLOCKS_RAW_IRON

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_IRON
    • STORAGE_BLOCKS_REDSTONE

      public static final TagKey<Item> STORAGE_BLOCKS_REDSTONE
    • STORAGE_BLOCKS_SLIME

      public static final TagKey<Item> STORAGE_BLOCKS_SLIME
    • STORAGE_BLOCKS_WHEAT

      public static final TagKey<Item> STORAGE_BLOCKS_WHEAT
    • STRINGS

      public static final TagKey<Item> STRINGS
    • STRIPPED_LOGS

      public static final TagKey<Item> STRIPPED_LOGS
    • STRIPPED_WOODS

      public static final TagKey<Item> STRIPPED_WOODS
    • VILLAGER_JOB_SITES

      public static final TagKey<Item> VILLAGER_JOB_SITES
    • TOOLS

      public static final TagKey<Item> TOOLS
      A tag containing all existing tools. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_SHIELD

      public static final TagKey<Item> TOOLS_SHIELD
      A tag containing all existing shields. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_BOW

      public static final TagKey<Item> TOOLS_BOW
      A tag containing all existing bows. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_CROSSBOW

      public static final TagKey<Item> TOOLS_CROSSBOW
      A tag containing all existing crossbows. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_FISHING_ROD

      public static final TagKey<Item> TOOLS_FISHING_ROD
      A tag containing all existing fishing rods. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_SPEAR

      public static final TagKey<Item> TOOLS_SPEAR
      A tag containing all existing spears. Other tools such as throwing knives or boomerangs should not be put into this tag and should be put into their own tool tags. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_SHEAR

      public static final TagKey<Item> TOOLS_SHEAR
      A tag containing all existing shears. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_BRUSH

      public static final TagKey<Item> TOOLS_BRUSH
      A tag containing all existing brushes. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_IGNITER

      public static final TagKey<Item> TOOLS_IGNITER
      A tag containing all existing fire starting tools such as Flint and Steel. Fire Charge is not a tool (no durability) and thus, does not go in this tag. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • TOOLS_MACE

      public static final TagKey<Item> TOOLS_MACE
      A tag containing all existing maces. Do not use this tag for determining a tool's behavior. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • MELEE_WEAPON_TOOLS

      public static final TagKey<Item> MELEE_WEAPON_TOOLS
      A tag containing melee-based weapons for recipes and loot tables. Tools are considered melee if they are intentionally intended to be used for melee attack as a primary purpose. (In other words, Pickaxes are not melee weapons as they are not intended to be a weapon as a primary purpose) Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • RANGED_WEAPON_TOOLS

      public static final TagKey<Item> RANGED_WEAPON_TOOLS
      A tag containing ranged-based weapons for recipes and loot tables. Tools are considered ranged if they can damage entities beyond the weapon's and player's melee attack range. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • MINING_TOOL_TOOLS

      public static final TagKey<Item> MINING_TOOL_TOOLS
      A tag containing mining-based tools for recipes and loot tables. Do not use this tag for determining a tool's behavior in-code. Please use ToolActions instead for what action a tool can do.
      另请参阅:
    • ARMORS

      public static final TagKey<Item> ARMORS
      Collects the 4 vanilla armor tags into one parent collection for ease.
    • ENCHANTABLES

      public static final TagKey<Item> ENCHANTABLES
      Collects the many enchantable tags into one parent collection for ease.
    • COBBLESTONE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> COBBLESTONE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use COBBLESTONES instead
    • LEATHER

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> LEATHER
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use LEATHERS instead
    • SANDSTONE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> SANDSTONE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use SANDSTONE_BLOCKS instead
    • STONE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> STONE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use STONES instead
    • SHEARS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> SHEARS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use TOOLS_SHEAR instead
    • TOOLS_TRIDENTS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> TOOLS_TRIDENTS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use TOOLS_SPEAR instead
    • STRING

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> STRING
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use STRINGS instead
    • GLASS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
    • GLASS_BLACK

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_BLACK
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BLACK combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_BLUE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_BLUE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BLUE combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_BROWN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_BROWN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BROWN combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_COLORLESS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_COLORLESS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
    • GLASS_CYAN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_CYAN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_CYAN combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_GRAY

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_GRAY
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_GRAY combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_GREEN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_GREEN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_GREEN combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_LIGHT_BLUE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_LIGHT_BLUE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIGHT_BLUE combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_LIGHT_GRAY

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_LIGHT_GRAY
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIGHT_GRAY combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_LIME

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_LIME
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIME combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_MAGENTA

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_MAGENTA
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_MAGENTA combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_ORANGE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_ORANGE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_ORANGE combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_PINK

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PINK
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_PINK combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_PURPLE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PURPLE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_PURPLE combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_RED

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_RED
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_RED combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_WHITE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_WHITE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_WHITE combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_YELLOW

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_YELLOW
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_YELLOW combined with GLASS_BLOCKS and/or GLASS_PANES
    • STAINED_GLASS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> STAINED_GLASS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED combined with GLASS_BLOCKS and/or GLASS_PANES
    • GLASS_PANES_BLACK

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_BLACK
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BLACK combined with GLASS_PANES
    • GLASS_PANES_BLUE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_BLUE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BLUE combined with GLASS_PANES
    • GLASS_PANES_BROWN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_BROWN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_BROWN combined with GLASS_PANES
    • GLASS_PANES_CYAN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_CYAN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_CYAN combined with GLASS_PANES
    • GLASS_PANES_GRAY

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_GRAY
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_GRAY combined with GLASS_PANES
    • GLASS_PANES_GREEN

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_GREEN
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_GREEN combined with GLASS_PANES
    • GLASS_PANES_LIGHT_BLUE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_LIGHT_BLUE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIGHT_BLUE combined with GLASS_PANES
    • GLASS_PANES_LIGHT_GRAY

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_LIGHT_GRAY
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIGHT_GRAY combined with GLASS_PANES
    • GLASS_PANES_LIME

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_LIME
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_LIME combined with GLASS_PANES
    • GLASS_PANES_MAGENTA

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_MAGENTA
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_MAGENTA combined with GLASS_PANES
    • GLASS_PANES_ORANGE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_ORANGE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_ORANGE combined with GLASS_PANES
    • GLASS_PANES_PINK

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_PINK
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_PINK combined with GLASS_PANES
    • GLASS_PANES_PURPLE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_PURPLE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_PURPLE combined with GLASS_PANES
    • GLASS_PANES_RED

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_RED
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_RED combined with GLASS_PANES
    • GLASS_PANES_WHITE

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_WHITE
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_WHITE combined with GLASS_PANES
    • GLASS_PANES_YELLOW

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> GLASS_PANES_YELLOW
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED_YELLOW combined with GLASS_PANES
    • STAINED_GLASS_PANES

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> STAINED_GLASS_PANES
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use DYED combined with GLASS_PANES
    • ARMORS_HELMETS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> ARMORS_HELMETS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use the Vanilla tag ItemTags.HEAD_ARMOR instead
    • ARMORS_CHESTPLATES

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> ARMORS_CHESTPLATES
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use the Vanilla tag ItemTags.CHEST_ARMOR instead
    • ARMORS_LEGGINGS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> ARMORS_LEGGINGS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use the Vanilla tag ItemTags.LEG_ARMOR instead
    • ARMORS_BOOTS

      @Deprecated(forRemoval=true, since="1.21") public static final TagKey<Item> ARMORS_BOOTS
      已过时, 待删除: 此 API 元素将从以后的版本中删除。
      Use the Vanilla tag ItemTags.FOOT_ARMOR instead
  • 构造器详细资料

    • Items

      public Items()
  • 方法详细资料