类 MovementInputUpdateEvent


public class MovementInputUpdateEvent extends PlayerEvent

Fired after the player's movement inputs are updated.

This event is not cancellable, and does not have a result.

This event is fired on the main Forge event bus, only on the logical client.

  • 字段详细资料

  • 构造器详细资料

    • MovementInputUpdateEvent

      @Internal public MovementInputUpdateEvent(Player player, ClientInput input)
  • 方法详细资料

    • getInput

      public ClientInput getInput()
      返回 the player's movement inputs。
      返回:
      the player's movement inputs