类 ClientPlayerChangeGameTypeEvent
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.ClientPlayerChangeGameTypeEvent
public class ClientPlayerChangeGameTypeEvent
extends net.minecraftforge.eventbus.api.Event
Fired when the client player is notified of a change of
GameType
from the server.
This event is not cancellable, and does not have a result.
This event is fired on the main Forge event bus, only on the logical client.
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嵌套类概要
从类继承的嵌套类/接口 net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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字段概要
字段 -
构造器概要
构造器构造器说明ClientPlayerChangeGameTypeEvent
(PlayerInfo info, GameType currentGameType, GameType newGameType) -
方法概要
修饰符和类型方法说明返回 the current game type of the player。getInfo()
返回 the client player information。返回 the new game type of the player。从类继承的方法 net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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字段详细资料
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info
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currentGameType
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newGameType
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构造器详细资料
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ClientPlayerChangeGameTypeEvent
@Internal public ClientPlayerChangeGameTypeEvent(PlayerInfo info, GameType currentGameType, GameType newGameType)
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方法详细资料
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getInfo
返回 the client player information。- 返回:
- the client player information
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getCurrentGameType
返回 the current game type of the player。- 返回:
- the current game type of the player
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getNewGameType
返回 the new game type of the player。- 返回:
- the new game type of the player
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