类 WoodlandMansionPieces.WoodlandMansionPiece
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.TemplateStructurePiece
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces.WoodlandMansionPiece
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
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字段概要
从类继承的字段 net.minecraft.world.level.levelgen.structure.TemplateStructurePiece
placeSettings, template, templateName, templatePosition
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
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构造器概要
构造器构造器说明WoodlandMansionPiece
(StructureTemplateManager p_230191_, String p_230192_, BlockPos p_230193_, Rotation p_230194_) WoodlandMansionPiece
(StructureTemplateManager p_230196_, String p_230197_, BlockPos p_230198_, Rotation p_230199_, Mirror p_230200_) WoodlandMansionPiece
(StructureTemplateManager p_230202_, CompoundTag p_230203_) -
方法概要
修饰符和类型方法说明protected void
addAdditionalSaveData
(StructurePieceSerializationContext p_230208_, CompoundTag p_230209_) protected void
handleDataMarker
(String p_230213_, BlockPos p_230214_, ServerLevelAccessor p_230215_, RandomSource p_230216_, BoundingBox p_230217_) private static ResourceLocation
makeLocation
(String p_230211_) private static StructurePlaceSettings
makeSettings
(Mirror p_230205_, Rotation p_230206_) protected ResourceLocation
从类继承的方法 net.minecraft.world.level.levelgen.structure.TemplateStructurePiece
getRotation, move, placeSettings, postProcess, template, templatePosition
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
addChildren, canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, placeBlock, reorient, setGenDepth, setOrientation
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构造器详细资料
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WoodlandMansionPiece
public WoodlandMansionPiece(StructureTemplateManager p_230191_, String p_230192_, BlockPos p_230193_, Rotation p_230194_) -
WoodlandMansionPiece
public WoodlandMansionPiece(StructureTemplateManager p_230196_, String p_230197_, BlockPos p_230198_, Rotation p_230199_, Mirror p_230200_) -
WoodlandMansionPiece
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方法详细资料
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makeTemplateLocation
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makeLocation
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makeSettings
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addAdditionalSaveData
protected void addAdditionalSaveData(StructurePieceSerializationContext p_230208_, CompoundTag p_230209_) -
handleDataMarker
protected void handleDataMarker(String p_230213_, BlockPos p_230214_, ServerLevelAccessor p_230215_, RandomSource p_230216_, BoundingBox p_230217_) - 指定者:
handleDataMarker
在类中TemplateStructurePiece
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