类 FireChargeItem
java.lang.Object
net.minecraft.world.item.Item
net.minecraft.world.item.FireChargeItem
- 所有已实现的接口:
FeatureElement
,ProjectileItem
,ItemLike
,IForgeItem
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.item.Item
Item.Properties, Item.TooltipContext
从接口继承的嵌套类/接口 net.minecraft.world.item.ProjectileItem
ProjectileItem.DispenseConfig, ProjectileItem.PositionFunction
-
字段概要
从类继承的字段 net.minecraft.world.item.Item
ABSOLUTE_MAX_STACK_SIZE, BASE_ATTACK_DAMAGE_ID, BASE_ATTACK_SPEED_ID, BY_BLOCK, CODEC, DEFAULT_MAX_STACK_SIZE, descriptionId, MAX_BAR_WIDTH, STREAM_CODEC
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明asProjectile
(Level p_333696_, Position p_332623_, ItemStack p_335300_, Direction p_332824_) private void
void
shoot
(Projectile p_333684_, double p_331158_, double p_330156_, double p_328098_, float p_334367_, float p_329865_) useOn
(UseOnContext p_41204_) 从类继承的方法 net.minecraft.world.item.Item
appendHoverText, asItem, builtInRegistryHolder, byBlock, byId, canAttackBlock, canFitInsideContainerItems, components, finishUsingItem, getAttackDamageBonus, getBarColor, getBarWidth, getBreakingSound, getCraftingRemainder, getDamageSource, getDefaultInstance, getDefaultMaxStackSize, getDescriptionId, getDestroySpeed, getId, getName, getName, getPlayerPOVHitResult, getRenderPropertiesInternal, getTooltipImage, getUseAnimation, getUseDuration, hurtEnemy, initializeClient, interactLivingEntity, inventoryTick, isBarVisible, isCorrectToolForDrops, isFoil, mineBlock, onCraftedBy, onCraftedPostProcess, onDestroyed, onUseTick, overrideOtherStackedOnMe, overrideStackedOnOther, postHurtEnemy, releaseUsing, requiredFeatures, shouldPrintOpWarning, toString, use, useOnRelease, verifyComponentsAfterLoad
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeItem
canApplyAtEnchantingTable, canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canElytraFly, canEquip, canGrindstoneRepair, canPerformAction, canWalkOnPowderedSnow, createEntity, damageItem, doesSneakBypassUse, elytraFlightTick, getBurnTime, getCapabilityProvider, getCapabilityProvider, getCraftingRemainder, getCreatorModId, getDefaultTooltipHideFlags, getEntityLifespan, getEquipmentSlot, getHighlightTip, getSweepHitBox, hasCustomEntity, isBookEnchantable, isMonsterDisguise, isNotReplaceableByPickAction, isPiglinCurrency, makesPiglinsNeutral, onBlockStartBreak, onDestroyed, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onInventoryTick, onItemUseFirst, onLeftClickEntity, onStopUsing, shouldCauseBlockBreakReset, shouldCauseReequipAnimation
-
构造器详细资料
-
FireChargeItem
-
-
方法详细资料
-
useOn
-
playSound
-
asProjectile
public Projectile asProjectile(Level p_333696_, Position p_332623_, ItemStack p_335300_, Direction p_332824_) - 指定者:
asProjectile
在接口中ProjectileItem
-
shoot
public void shoot(Projectile p_333684_, double p_331158_, double p_330156_, double p_328098_, float p_334367_, float p_329865_) - 指定者:
shoot
在接口中ProjectileItem
-
createDispenseConfig
- 指定者:
createDispenseConfig
在接口中ProjectileItem
-