类 ArmadilloAi.ArmadilloBallUp
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Armadillo>
net.minecraft.world.entity.animal.armadillo.ArmadilloAi.ArmadilloBallUp
- 所有已实现的接口:
BehaviorControl<Armadillo>
- 封闭类:
ArmadilloAi
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
字段修饰符和类型字段说明(专用程序包) static final int
(专用程序包) static final int
(专用程序包) boolean
(专用程序包) int
(专用程序包) static final int
从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel p_333827_, Armadillo p_332835_, long p_327907_) protected boolean
checkExtraStartConditions
(ServerLevel p_332996_, Armadillo p_331814_) private int
pickNextPeekTimer
(Armadillo p_335572_) protected void
start
(ServerLevel p_330354_, Armadillo p_328883_, long p_332299_) protected void
stop
(ServerLevel p_333949_, Armadillo p_328962_, long p_327908_) protected void
tick
(ServerLevel p_334605_, Armadillo p_330148_, long p_334278_) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, tickOrStop, timedOut, tryStart
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字段详细资料
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BALL_UP_STAY_IN_STATE
static final int BALL_UP_STAY_IN_STATE -
TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND
static final int TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND- 另请参阅:
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DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD
static final int DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD- 另请参阅:
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nextPeekTimer
int nextPeekTimer -
dangerWasAround
boolean dangerWasAround
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构造器详细资料
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ArmadilloBallUp
public ArmadilloBallUp()
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方法详细资料