类 Allay.VibrationUser
java.lang.Object
net.minecraft.world.entity.animal.allay.Allay.VibrationUser
- 所有已实现的接口:
VibrationSystem.User
- 封闭类:
Allay
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
canReceiveVibration
(ServerLevel p_282038_, BlockPos p_283385_, Holder<GameEvent> p_334911_, GameEvent.Context p_282208_) int
void
onReceiveVibration
(ServerLevel p_281422_, BlockPos p_281449_, Holder<GameEvent> p_333452_, Entity p_281794_, Entity p_281864_, float p_281642_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.gameevent.vibrations.VibrationSystem.User
calculateTravelTimeInTicks, canTriggerAvoidVibration, isValidVibration, onDataChanged, requiresAdjacentChunksToBeTicking
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字段详细资料
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VIBRATION_EVENT_LISTENER_RANGE
private static final int VIBRATION_EVENT_LISTENER_RANGE- 另请参阅:
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positionSource
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构造器详细资料
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VibrationUser
VibrationUser()
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方法详细资料
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getListenerRadius
public int getListenerRadius()- 指定者:
getListenerRadius
在接口中VibrationSystem.User
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getPositionSource
- 指定者:
getPositionSource
在接口中VibrationSystem.User
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canReceiveVibration
public boolean canReceiveVibration(ServerLevel p_282038_, BlockPos p_283385_, Holder<GameEvent> p_334911_, GameEvent.Context p_282208_) - 指定者:
canReceiveVibration
在接口中VibrationSystem.User
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onReceiveVibration
public void onReceiveVibration(ServerLevel p_281422_, BlockPos p_281449_, Holder<GameEvent> p_333452_, @Nullable Entity p_281794_, @Nullable Entity p_281864_, float p_281642_) - 指定者:
onReceiveVibration
在接口中VibrationSystem.User
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getListenableEvents
- 指定者:
getListenableEvents
在接口中VibrationSystem.User
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