类 NearestBedSensor
java.lang.Object
net.minecraft.world.entity.ai.sensing.Sensor<Mob>
net.minecraft.world.entity.ai.sensing.NearestBedSensor
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字段概要
字段修饰符和类型字段说明private static final int
private final it.unimi.dsi.fastutil.longs.Long2LongMap
private static final int
private long
private static final int
private int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
doTick
(ServerLevel p_26685_, Mob p_26686_) Set
<MemoryModuleType<?>> requires()
从类继承的方法 net.minecraft.world.entity.ai.sensing.Sensor
isEntityAttackable, isEntityAttackableIgnoringLineOfSight, isEntityTargetable, rememberPositives, tick, wasEntityAttackableLastNTicks
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字段详细资料
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CACHE_TIMEOUT
private static final int CACHE_TIMEOUT- 另请参阅:
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BATCH_SIZE
private static final int BATCH_SIZE- 另请参阅:
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RATE
private static final int RATE- 另请参阅:
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batchCache
private final it.unimi.dsi.fastutil.longs.Long2LongMap batchCache -
triedCount
private int triedCount -
lastUpdate
private long lastUpdate
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构造器详细资料
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NearestBedSensor
public NearestBedSensor()
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方法详细资料