类 CountDownCooldownTicks
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<LivingEntity>
net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks
- 所有已实现的接口:
BehaviorControl<LivingEntity>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
字段从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel p_147468_, LivingEntity p_147469_, long p_147470_) getCooldownTickMemory
(LivingEntity p_147466_) protected void
stop
(ServerLevel p_147472_, LivingEntity p_147473_, long p_147474_) protected void
tick
(ServerLevel p_147476_, LivingEntity p_147477_, long p_147478_) protected boolean
timedOut
(long p_147464_) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
checkExtraStartConditions, debugString, doStop, getStatus, hasRequiredMemories, start, tickOrStop, tryStart
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字段详细资料
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cooldownTicks
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构造器详细资料
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CountDownCooldownTicks
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方法详细资料
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getCooldownTickMemory
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timedOut
protected boolean timedOut(long p_147464_) - 覆盖:
timedOut
在类中Behavior<LivingEntity>
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canStillUse
- 覆盖:
canStillUse
在类中Behavior<LivingEntity>
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tick
- 覆盖:
tick
在类中Behavior<LivingEntity>
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stop
- 覆盖:
stop
在类中Behavior<LivingEntity>
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