类 CelebrateVillagersSurvivedRaid
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Villager>
net.minecraft.world.entity.ai.behavior.CelebrateVillagersSurvivedRaid
- 所有已实现的接口:
BehaviorControl<Villager>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
字段从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel p_22693_, Villager p_22694_, long p_22695_) protected boolean
checkExtraStartConditions
(ServerLevel p_22690_, Villager p_22691_) private ItemStack
getFirework
(DyeColor p_22697_, int p_22698_) protected void
stop
(ServerLevel p_22704_, Villager p_22705_, long p_22706_) protected void
tick
(ServerLevel p_22712_, Villager p_22713_, long p_22714_) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, start, tickOrStop, timedOut, tryStart
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字段详细资料
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currentRaid
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构造器详细资料
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CelebrateVillagersSurvivedRaid
public CelebrateVillagersSurvivedRaid(int p_22684_, int p_22685_)
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方法详细资料