类 ServerTickRateManager
java.lang.Object
net.minecraft.world.TickRateManager
net.minecraft.server.ServerTickRateManager
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字段概要
字段修饰符和类型字段说明private boolean
private long
private long
private final MinecraftServer
private long
private long
从类继承的字段 net.minecraft.world.TickRateManager
frozenTicksToRun, isFrozen, MIN_TICKRATE, nanosecondsPerTick, runGameElements, tickrate
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
void
private void
boolean
boolean
requestGameToSprint
(int p_311983_) void
setFrozen
(boolean p_313235_) void
setTickRate
(float p_312065_) boolean
stepGameIfPaused
(int p_312205_) boolean
boolean
void
updateJoiningPlayer
(ServerPlayer p_310808_) private void
private void
从类继承的方法 net.minecraft.world.TickRateManager
frozenTicksToRun, isEntityFrozen, isFrozen, isSteppingForward, millisecondsPerTick, nanosecondsPerTick, runsNormally, setFrozenTicksToRun, tick, tickrate
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字段详细资料
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remainingSprintTicks
private long remainingSprintTicks -
sprintTickStartTime
private long sprintTickStartTime -
sprintTimeSpend
private long sprintTimeSpend -
scheduledCurrentSprintTicks
private long scheduledCurrentSprintTicks -
previousIsFrozen
private boolean previousIsFrozen -
server
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构造器详细资料
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ServerTickRateManager
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方法详细资料
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isSprinting
public boolean isSprinting() -
setFrozen
public void setFrozen(boolean p_313235_) - 覆盖:
setFrozen
在类中TickRateManager
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updateStateToClients
private void updateStateToClients() -
updateStepTicks
private void updateStepTicks() -
stepGameIfPaused
public boolean stepGameIfPaused(int p_312205_) -
stopStepping
public boolean stopStepping() -
stopSprinting
public boolean stopSprinting() -
requestGameToSprint
public boolean requestGameToSprint(int p_311983_) -
finishTickSprint
private void finishTickSprint() -
checkShouldSprintThisTick
public boolean checkShouldSprintThisTick() -
endTickWork
public void endTickWork() -
setTickRate
public void setTickRate(float p_312065_) - 覆盖:
setTickRate
在类中TickRateManager
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updateJoiningPlayer
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