类 BiomeAmbientSoundsHandler
java.lang.Object
net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler
- 所有已实现的接口:
AmbientSoundHandler
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明private Optional
<AmbientAdditionsSettings> private final BiomeManager
private static final int
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap
<Biome, BiomeAmbientSoundsHandler.LoopSoundInstance> private float
private Optional
<AmbientMoodSettings> private final LocalPlayer
private Biome
private final RandomSource
private static final float
private final SoundManager
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构造器概要
构造器构造器说明BiomeAmbientSoundsHandler
(LocalPlayer p_119639_, SoundManager p_119640_, BiomeManager p_119641_) -
方法概要
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字段详细资料
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LOOP_SOUND_CROSS_FADE_TIME
private static final int LOOP_SOUND_CROSS_FADE_TIME- 另请参阅:
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SKY_MOOD_RECOVERY_RATE
private static final float SKY_MOOD_RECOVERY_RATE- 另请参阅:
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player
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soundManager
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biomeManager
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random
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loopSounds
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome,BiomeAmbientSoundsHandler.LoopSoundInstance> loopSounds -
moodSettings
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additionsSettings
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moodiness
private float moodiness -
previousBiome
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构造器详细资料
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BiomeAmbientSoundsHandler
public BiomeAmbientSoundsHandler(LocalPlayer p_119639_, SoundManager p_119640_, BiomeManager p_119641_)
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方法详细资料
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getMoodiness
public float getMoodiness() -
tick
public void tick()- 指定者:
tick
在接口中AmbientSoundHandler
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