类 WitherSkullRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<WitherSkull,WitherSkullRenderState>
net.minecraft.client.renderer.entity.WitherSkullRenderer
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字段概要
字段修饰符和类型字段说明private final SkullModel
private static final ResourceLocation
private static final ResourceLocation
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
void
extractRenderState
(WitherSkull p_360946_, WitherSkullRenderState p_363928_, float p_365976_) protected int
getBlockLightLevel
(WitherSkull p_116491_, BlockPos p_116492_) private ResourceLocation
getTextureLocation
(WitherSkullRenderState p_366519_) void
render
(WitherSkullRenderState p_362201_, PoseStack p_116475_, MultiBufferSource p_116476_, int p_116477_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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WITHER_INVULNERABLE_LOCATION
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WITHER_LOCATION
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model
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构造器详细资料
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WitherSkullRenderer
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方法详细资料
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createSkullLayer
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getBlockLightLevel
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render
public void render(WitherSkullRenderState p_362201_, PoseStack p_116475_, MultiBufferSource p_116476_, int p_116477_) -
getTextureLocation
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createRenderState
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extractRenderState
public void extractRenderState(WitherSkull p_360946_, WitherSkullRenderState p_363928_, float p_365976_)
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