类 TntRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<PrimedTnt,TntRenderState>
net.minecraft.client.renderer.entity.TntRenderer
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(PrimedTnt p_366432_, TntRenderState p_365560_, float p_367967_) void
render
(TntRenderState p_361297_, PoseStack p_116180_, MultiBufferSource p_116181_, int p_116182_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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blockRenderer
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构造器详细资料
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TntRenderer
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方法详细资料
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render
public void render(TntRenderState p_361297_, PoseStack p_116180_, MultiBufferSource p_116181_, int p_116182_) - 覆盖:
render
在类中EntityRenderer<PrimedTnt,
TntRenderState>
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createRenderState
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extractRenderState
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