类 ThrownTridentRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<ThrownTrident,ThrownTridentRenderState>
net.minecraft.client.renderer.entity.ThrownTridentRenderer
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(ThrownTrident p_370113_, ThrownTridentRenderState p_370121_, float p_366503_) void
render
(ThrownTridentRenderState p_365591_, PoseStack p_116114_, MultiBufferSource p_116115_, int p_116116_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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TRIDENT_LOCATION
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model
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构造器详细资料
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ThrownTridentRenderer
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方法详细资料
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render
public void render(ThrownTridentRenderState p_365591_, PoseStack p_116114_, MultiBufferSource p_116115_, int p_116116_) -
createRenderState
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extractRenderState
public void extractRenderState(ThrownTrident p_370113_, ThrownTridentRenderState p_370121_, float p_366503_)
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