类 ShulkerBulletRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<ShulkerBullet,ShulkerBulletRenderState>
net.minecraft.client.renderer.entity.ShulkerBulletRenderer
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字段概要
字段修饰符和类型字段说明private final ShulkerBulletModel
private static final RenderType
private static final ResourceLocation
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(ShulkerBullet p_369782_, ShulkerBulletRenderState p_364377_, float p_361828_) protected int
getBlockLightLevel
(ShulkerBullet p_115869_, BlockPos p_115870_) void
render
(ShulkerBulletRenderState p_368794_, PoseStack p_115853_, MultiBufferSource p_115854_, int p_115855_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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TEXTURE_LOCATION
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RENDER_TYPE
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model
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构造器详细资料
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ShulkerBulletRenderer
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方法详细资料
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getBlockLightLevel
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render
public void render(ShulkerBulletRenderState p_368794_, PoseStack p_115853_, MultiBufferSource p_115854_, int p_115855_) -
createRenderState
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extractRenderState
public void extractRenderState(ShulkerBullet p_369782_, ShulkerBulletRenderState p_364377_, float p_361828_)
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