类 LightningBoltRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<LightningBolt,LightningBoltRenderState>
net.minecraft.client.renderer.entity.LightningBoltRenderer
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字段概要
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
affectedByCulling
(LightningBolt p_365522_) void
extractRenderState
(LightningBolt p_364798_, LightningBoltRenderState p_367959_, float p_369027_) private static void
quad
(org.joml.Matrix4f p_253966_, VertexConsumer p_115274_, float p_115275_, float p_115276_, int p_115277_, float p_115278_, float p_115279_, float p_115280_, float p_115281_, float p_115282_, float p_115283_, float p_115284_, boolean p_115285_, boolean p_115286_, boolean p_115287_, boolean p_115288_) void
render
(LightningBoltRenderState p_367381_, PoseStack p_115269_, MultiBufferSource p_115270_, int p_115271_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
createRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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构造器详细资料
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LightningBoltRenderer
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方法详细资料
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render
public void render(LightningBoltRenderState p_367381_, PoseStack p_115269_, MultiBufferSource p_115270_, int p_115271_) -
quad
private static void quad(org.joml.Matrix4f p_253966_, VertexConsumer p_115274_, float p_115275_, float p_115276_, int p_115277_, float p_115278_, float p_115279_, float p_115280_, float p_115281_, float p_115282_, float p_115283_, float p_115284_, boolean p_115285_, boolean p_115286_, boolean p_115287_, boolean p_115288_) -
createRenderState
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extractRenderState
public void extractRenderState(LightningBolt p_364798_, LightningBoltRenderState p_367959_, float p_369027_) -
affectedByCulling
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