类 EvokerFangsRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<EvokerFangs,EvokerFangsRenderState>
net.minecraft.client.renderer.entity.EvokerFangsRenderer
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字段概要
字段从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
extractRenderState
(EvokerFangs p_369816_, EvokerFangsRenderState p_364298_, float p_361549_) void
render
(EvokerFangsRenderState p_368442_, PoseStack p_114522_, MultiBufferSource p_114523_, int p_114524_) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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字段详细资料
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TEXTURE_LOCATION
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model
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构造器详细资料
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EvokerFangsRenderer
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方法详细资料
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render
public void render(EvokerFangsRenderState p_368442_, PoseStack p_114522_, MultiBufferSource p_114523_, int p_114524_) -
createRenderState
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extractRenderState
public void extractRenderState(EvokerFangs p_369816_, EvokerFangsRenderState p_364298_, float p_361549_)
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