类 SectionRenderDispatcher.RenderSection
java.lang.Object
net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection
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嵌套类概要
嵌套类修饰符和类型类说明class
(专用程序包) class
(专用程序包) class
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字段概要
字段修饰符和类型字段说明private AABB
private final Map
<RenderType, VertexBuffer> private boolean
private final Set
<BlockEntity> final int
(专用程序包) final BlockPos.MutableBlockPos
private boolean
(专用程序包) long
static final int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
void
compileSync
(RenderRegionCache p_298605_) createCompileTask
(RenderRegionCache p_300037_) (专用程序包) VertexSorting
private boolean
doesChunkExistAt
(long p_366776_) getBuffer
(RenderType p_298748_) protected double
long
getNeighborSectionNode
(Direction p_362694_) long
boolean
boolean
boolean
isDirty()
boolean
void
rebuildSectionAsync
(SectionRenderDispatcher p_299090_, RenderRegionCache p_297331_) void
private void
reset()
void
resortTransparency
(SectionRenderDispatcher p_298196_) (专用程序包) void
void
setDirty
(boolean p_298731_) void
void
setSectionNode
(long p_360921_) boolean
(专用程序包) void
updateGlobalBlockEntities
(Collection<BlockEntity> p_300373_)
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字段详细资料
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SIZE
public static final int SIZE- 另请参阅:
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index
public final int index -
compiled
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pointOfView
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lastRebuildTask
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lastResortTransparencyTask
@Nullable private SectionRenderDispatcher.RenderSection.ResortTransparencyTask lastResortTransparencyTask -
globalBlockEntities
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buffers
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bb
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dirty
private boolean dirty -
sectionNode
long sectionNode -
origin
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playerChanged
private boolean playerChanged
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构造器详细资料
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RenderSection
public RenderSection(int p_299358_, long p_366281_)
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方法详细资料
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doesChunkExistAt
private boolean doesChunkExistAt(long p_366776_) -
hasAllNeighbors
public boolean hasAllNeighbors() -
getBoundingBox
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getBuffer
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setSectionNode
public void setSectionNode(long p_360921_) -
getDistToPlayerSqr
protected double getDistToPlayerSqr() -
getCompiled
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reset
private void reset() -
releaseBuffers
public void releaseBuffers() -
getOrigin
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getSectionNode
public long getSectionNode() -
setDirty
public void setDirty(boolean p_298731_) -
setNotDirty
public void setNotDirty() -
isDirty
public boolean isDirty() -
isDirtyFromPlayer
public boolean isDirtyFromPlayer() -
getNeighborSectionNode
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resortTransparency
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hasTranslucentGeometry
public boolean hasTranslucentGeometry() -
transparencyResortingScheduled
public boolean transparencyResortingScheduled() -
cancelTasks
protected void cancelTasks() -
createCompileTask
public SectionRenderDispatcher.RenderSection.CompileTask createCompileTask(RenderRegionCache p_300037_) -
rebuildSectionAsync
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updateGlobalBlockEntities
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compileSync
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setCompiled
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createVertexSorting
VertexSorting createVertexSorting()
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