类 CloudRenderer

所有已实现的接口:
AutoCloseable, PreparableReloadListener

public class CloudRenderer extends SimplePreparableReloadListener<Optional<CloudRenderer.TextureData>> implements AutoCloseable
  • 字段详细资料

    • LOGGER

      private static final org.slf4j.Logger LOGGER
    • TEXTURE_LOCATION

      private static final ResourceLocation TEXTURE_LOCATION
    • CELL_SIZE_IN_BLOCKS

      private static final float CELL_SIZE_IN_BLOCKS
      另请参阅:
    • HEIGHT_IN_BLOCKS

      private static final float HEIGHT_IN_BLOCKS
      另请参阅:
    • BLOCKS_PER_SECOND

      private static final float BLOCKS_PER_SECOND
      另请参阅:
    • EMPTY_CELL

      private static final long EMPTY_CELL
      另请参阅:
    • COLOR_OFFSET

      private static final int COLOR_OFFSET
      另请参阅:
    • NORTH_OFFSET

      private static final int NORTH_OFFSET
      另请参阅:
    • EAST_OFFSET

      private static final int EAST_OFFSET
      另请参阅:
    • SOUTH_OFFSET

      private static final int SOUTH_OFFSET
      另请参阅:
    • WEST_OFFSET

      private static final int WEST_OFFSET
      另请参阅:
    • needsRebuild

      private boolean needsRebuild
    • prevCellX

      private int prevCellX
    • prevCellZ

      private int prevCellZ
    • prevRelativeCameraPos

      private CloudRenderer.RelativeCameraPos prevRelativeCameraPos
    • prevType

      @Nullable private CloudStatus prevType
    • texture

      @Nullable private CloudRenderer.TextureData texture
    • vertexBuffer

      private final VertexBuffer vertexBuffer
    • vertexBufferEmpty

      private boolean vertexBufferEmpty
  • 构造器详细资料

    • CloudRenderer

      public CloudRenderer()
  • 方法详细资料